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imported>Teamtotobot m (Bot: Adding {{Mod Navbox}}) |
(add list of eligible items) |
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|desc =&CSharp: +1 penetration | |desc =&CSharp: +1 penetration | ||
}} | }} | ||
Grants a +1 bonus to [[penetration]] rolls for the modded weapon.{{Code Reference|class=ModSharp}} | |||
== Eligible Items == | |||
<div style="display:flex;flex-wrap:wrap;"> | |||
<div style="margin-right: 2.5em;"> | |||
=== Axes === | |||
{{#cargo_query: | |||
| tables = Modability=M,GeneralData=GD,ItemsTable=IT | |||
| join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey | |||
| fields = CONCAT('{{(}}favilink id{{!}}', M.ObjectID, '{{)}}') = Item, | |||
| where = M.SupportedMods HOLDS 'BladeMods' AND IT.Skill = 'Axe' | |||
| order by = GD.PlainName | |||
| format = ul | |||
}} | |||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
=== Long Blades === | |||
{{#cargo_query: | |||
| tables = Modability=M,GeneralData=GD,ItemsTable=IT | |||
| join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey | |||
| fields = CONCAT('{{(}}favilink id{{!}}', M.ObjectID, '{{)}}') = Item, | |||
| where = M.SupportedMods HOLDS 'BladeMods' AND IT.Skill = 'Long Blade' | |||
| order by = GD.PlainName | |||
| format = ul | |||
}} | |||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
=== Short Blades === | |||
{{#cargo_query: | |||
| tables = Modability=M,GeneralData=GD,ItemsTable=IT | |||
| join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey | |||
| fields = CONCAT('{{(}}favilink id{{!}}', M.ObjectID, '{{)}}') = Item, | |||
| where = M.SupportedMods HOLDS 'BladeMods' AND IT.Skill = 'Short Blade' | |||
| order by = GD.PlainName | |||
| format = ul | |||
}} | |||
</div> | |||
</div> | |||
{{references|2.0.201.114}} | |||
{{Mod Navbox}} | {{Mod Navbox}} |
Revision as of 14:57, 5 October 2021
sharp
Category
|
Short Blade, Long Blade, Axe |
---|---|
Rarity
|
Common |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<1> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1.1 |
ID
|
ModSharp |
Sharp: +1 penetration |
Grants a +1 bonus to penetration rolls for the modded weapon.[1]
Eligible Items
Axes
- Ari
- bronze battle axe
- carbide battle axe
- crysteel battle axe
- crysteel halberd
- flawless crysteel battle axe
- flawless crysteel halberd
- folded carbide battle axe
- fullerite battle axe
- fullerite two-handed axe
- hand axe
- iron battle axe
- iron vinereaper
- opal-pommeled steel battle axe
- pickaxe
- Shayna
- steel battle axe
- steel hand axe
- steel vinereaper
- two-handed carbide battle axe
- two-handed folded carbide battle axe
- two-handed steel battle axe
- Yal
- zetachrome battle axe
- zetachrome halberd
Long Blades
- bronze long sword
- bronze two-handed sword
- carbide long sword
- Caslainard
- ceremonial vibrokhopesh
- crysteel great sword
- crysteel long sword
- flawless crysteel great sword
- flawless crysteel long sword
- folded carbide long sword
- fullerite long sword
- iron long sword
- Polluxus
- sharpened polyp
- steel long sword
- two-handed carbide long sword
- two-handed folded carbide long sword
- two-handed fullerite long sword
- two-handed iron long sword
- two-handed steel long sword
- two-handed zetachrome long sword
- vibro blade
- zetachrome long sword
Short Blades
- bronze dagger
- carbide dagger
- crysteel dagger
- desert kris
- flawless crysteel dagger
- folded carbide dagger
- folded carbide wristblade
- fullerite dagger
- iron dagger
- obsidian kris
- steel butcher knife
- steel dagger
- steel kukri
- steel potter's knife
- steel utility knife
- vibro dagger
- zetachrome dagger
- ♂ etched cleaver
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.
- ↑
XRL.World.Parts.ModSharp
|