Sharp: Difference between revisions

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(add list of eligible items)
m (additional infobox properties)
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{{Mod
{{Mod
|title     ={{qud text|sharp}}
| title             = {{qud text|sharp}}
|type       =Short Blade, Long Blade, Axe
| type               = Short Blade, Long Blade, Axe
|id         =ModSharp
| id                 = ModSharp
|rarity     =C
| rarity             = C
|tinkerable =yes
| tinkerable         = yes
|tinkertier =1
| tinkertier         = 1
|value     =1.1
| value             = 1.1
|desc       =&CSharp: +1 penetration
| empsensitive      = no
| powerloadsensitive = no
| realitydistortion  = no
| desc               = &CSharp: +1 penetration
}}
}}
Grants a +1 bonus to [[penetration]] rolls for the modded weapon.{{Code Reference|class=ModSharp}}
Grants a +1 bonus to [[penetration]] rolls for the modded weapon.{{Code Reference|class=ModSharp}}

Revision as of 16:03, 9 October 2021

sharp
Category

Short Blade, Long Blade, Axe

Rarity

Common

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<1>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1.1

no

OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod
?

no

Distorts realityWhether this item is susceptible
to normality effects
?

no

ID

ModSharp

Sharp: +1 penetration

Grants a +1 bonus to penetration rolls for the modded weapon.[1]

Eligible Items

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.ModSharp