Six-fingered: Difference between revisions

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|desc      =&CSix-Fingered: +1 Agility
|desc      =&CSix-Fingered: +1 Agility
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{{Name}} is an [[:Category:Mods|item modification]] which can be applied to [[:Category:Armor|armor]] worn in the hands slot (referred to in the game's files as [[:Category:Gloves|gloves]], though the category includes ''all'' armor worn on the hands). A pair of gloves with the {{name}} mod increases the wearer's [[Agility]] by 1 point and is worth 1.3 times as much as an unmodified version of the same item.
{{Name}} is an [[:Category:Mods|item modification]] which can be applied to [[:Category:Armor|armor]] worn in the hands [[List of Body Parts|body slot]]. A pair of gloves or gauntlets with the {{name}} mod increases the wearer's [[Agility]] by 1 point and is worth 1.3 times as much as an unmodified version of the same item. Applying this mod requires the [[Tinker I]] skill.{{Code Reference|class=ModSixFingered}}


A player with the [[Tinker III|Tinker I]] skill, the blueprint for {{Name}}, and the required materials can mod a pair of [[:Category:Gloves|gloves]] to be {{name}}. Additionally, {{Name}} gloves can be found randomly generated in the wild (often in the hands slot of another creature).
== Eligible Items ==
{{#cargo_query:
  | tables = Modability=M,GeneralData=GD,ItemsTable=IT
  | join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey
  | fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{!}}prefix:&Gsix-fingered{{)}}')=Item,
            COALESCE(GD.Tier,1)=Tier,
            CONCAT(CASE WHEN GD.Tier > 999 THEN '' ELSE '{{(}}qud text{{!}}&C+1 Agility{{)}}' END)=Bonus
  | where = M.SupportedMods HOLDS 'GloveMods' OR M.SupportedMods HOLDS 'GauntletMods'
  | order by = GD.Tier DESC,GD.PlainName
  | format = table
}}


{{references|2.0.201.114}}
{{Mod Navbox}}
{{Mod Navbox}}

Revision as of 18:49, 4 October 2021

six-fingered
Category

Glove, Gauntlet

Minimum item tier

3

Rarity

Rare

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<3>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1.3

ID

ModSixFingered

Six-Fingered: +1 Agility

six-fingered is an item modification which can be applied to armor worn in the hands body slot. A pair of gloves or gauntlets with the six-fingered mod increases the wearer's Agility by 1 point and is worth 1.3 times as much as an unmodified version of the same item. Applying this mod requires the Tinker I skill.[1]

Eligible Items

Item Tier Bonus
six-fingered leyline puppeteers 8 +1 Agility
six-fingered zetachrome gloves 8 +1 Agility
six-fingered flawless crysteel gauntlets 7 +1 Agility
six-fingered kaleidocera muffs 7 +1 Agility
six-fingered precision nanon fingers 7 +1 Agility
six-fingered crysteel gauntlets 6 +1 Agility
six-fingered ogre fur gloves 6 +1 Agility
six-fingered fullerite gauntlets 5 +1 Agility
six-fingered quartzfur gloves 5 +1 Agility
six-fingered carbide gauntlets 4 +1 Agility
six-fingered plastifer gloves 4 +1 Agility
six-fingered ape fur gloves 3 +1 Agility
six-fingered chain gauntlets 3 +1 Agility
six-fingered elastyne gloves 3 +1 Agility
six-fingered steel gauntlets 3 +1 Agility
six-fingered ulnar stimulators 3 +1 Agility
six-fingered boar-skin gloves 1 +1 Agility
six-fingered leather gloves 1 +1 Agility

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.ModSixFingered