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  • Newfather (category Humanoids)
    or 5 creature, but must have an unoccupied face or head equipment slot. If their face equipment slot is unoccupied they will wear a gentling mask, otherwise
    3 KB (177 words) - 16:32, 18 January 2024
  • object name Goatfolk XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name BloodyDagger3 XRL.World.Parts.SometimesBloody
    8 KB (1,029 words) - 19:24, 23 March 2024
  • Saad Amus, the Sky-Bear (category Humanoids (faction)) (section Equipment)
    Saad Amus is one of few creatures belonging to the normally invisible Humanoids faction, which by default has -475 initial reputation with the player.
    9 KB (1,067 words) - 16:31, 18 January 2024
  • name Goatfolk_Horns XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name Goatfolk ObjectBlueprints.xml, object
    5 KB (505 words) - 14:25, 18 January 2024
  • Wild-eyed watervine merchant (category Humanoids) (section Equipment)
    Tier 2 Role NPC Extra info: This creature is unique Weighs 201 lbs Limbs* (Humanoid): Body (Body) Floating Nearby (Floating Nearby) Right Arm (Arm) Left Arm
    5 KB (470 words) - 16:31, 18 January 2024
  • Alchemist (category Humanoids)
    103. Worlds.xml XRL.World.Encounters.EncounterObjectBuilders.AlchemistEquipment XRL.World.Parts.Alchemist ObjectBlueprints.xml XRL.World.Parts.AISelfPreservation
    6 KB (430 words) - 16:31, 18 January 2024
  • Gyre wight of Bethsaida (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory girshling fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    2 KB (130 words) - 16:35, 18 January 2024
  • Gyre wight of Agolgot (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory rank fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    2 KB (131 words) - 16:35, 18 January 2024
  • Jacobo (section Equipment)
    deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    6 KB (545 words) - 03:27, 26 February 2024
  • deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    7 KB (778 words) - 04:40, 26 February 2024
  • Mafeo (section Equipment)
    deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    7 KB (679 words) - 04:05, 26 February 2024
  • Iseppa (section Equipment)
    deal damage to adjacent creatures. She will also possess quills, natural equipment worn on her body that can't be removed, providing her with an additional
    5 KB (563 words) - 03:29, 26 February 2024
  • type of merchant which sells armor pieces that can be worn in the body equipment slot. The tents of armorers found in the Stiltgrounds can be identified
    3 KB (174 words) - 16:30, 18 January 2024
  • Q Girl (section Equipment)
    special item which only she and Otho possess. The life loop is a piece of equipment worn on the arm, granting its wearer no bonuses. The life loop will be
    9 KB (1,049 words) - 05:47, 27 February 2024
  • Dardi (section Equipment)
    deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    5 KB (561 words) - 14:49, 26 April 2024
  • deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    6 KB (604 words) - 03:32, 26 February 2024
  • Aloysius (section Equipment)
    deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional
    6 KB (639 words) - 04:29, 1 April 2024
  • Hortensa (section Equipment)
    She will not restock. *Hortensa may equip this item if it is a piece of equipment, and thus will not sell it to the player. **This indicates there are two
    7 KB (576 words) - 04:27, 26 February 2024
  • Otho (section Equipment)
    special item which only he and Q Girl possess. The life loop is a piece of equipment worn on the arm, granting its wearer no bonuses. The life loop will be
    8 KB (942 words) - 05:40, 27 February 2024
  • Neek (section Equipment)
    granted a wide variety of items and thus their armor, weaponry, and other equipment can be highly random. They may or may not come equipped with random melee
    8 KB (692 words) - 04:46, 26 February 2024
  • Caravan guard (category Humanoids)
    guards act as protectors for dromad traders. They typically wield fullerite equipment. Caravan guards have a small chance to possess a single mid-to-high tier
    1 KB (44 words) - 16:34, 18 January 2024
  • Gyre wight of Qas (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory girshling fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    2 KB (132 words) - 16:35, 18 January 2024
  • Gyre wight of Qon (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory zigzag fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    1 KB (131 words) - 16:35, 18 January 2024
  • Gyre wight of Rermadon (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory incandescent fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse
    2 KB (129 words) - 16:35, 18 January 2024
  • Gyre wight of Shug'ruith (category Humanoids)
    x1(100%) ? Items from HumanoidEquipment *(100%) Inventory girshling fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped
    2 KB (129 words) - 16:35, 18 January 2024
  • Troll foal (category Humanoids)
    present within the current zone. Troll foals will be produced with no equipment whatsoever. They lack natural weapons of any kind, using only their fists
    3 KB (321 words) - 16:34, 18 January 2024
  • rounds, all being nearly completely identical in all aspects, including equipment, mutations, stats, skills, etc. Esther will use Temporal Fugue in combat
    6 KB (614 words) - 16:31, 18 January 2024
  • Weapons are offensive equipment in Caves of Qud. They are separated into categories, each with their own skill and specialization. That includes: For most
    3 KB (498 words) - 18:42, 23 February 2024
  • from Junk 8 due to his level, and will choose to switch out his normal equipment if this random item possesses higher stats. Besides weapons and armor,
    6 KB (616 words) - 16:30, 18 January 2024
  • This typically means it must be equipped in one of a humanoid's default missile weapon equipment slots. It will not function while in the inventory or
    7 KB (809 words) - 21:35, 18 January 2024
  • Yla Haj (section Equipment)
    Water Ritual, and teaches their main faction's skill Weighs 201 lbs Limbs* (Humanoid): Body (Body) Floating Nearby (Floating Nearby) Right Arm (Arm) Left Arm
    6 KB (544 words) - 16:29, 18 January 2024
  • Mysterious Gunslinger XRL.World.Encounters.EncounterObjectBuilders.GunslingerEquipment1 XRL.World.Parts.AIShootAndScoot Factions.xml, faction name Resheph
    7 KB (565 words) - 16:34, 18 January 2024
  • as well as a +1 bonus to Toughness. Ogre fur items are the only type of equipment other than sultan masks that grant a bonus to Toughness. ogre fur cloak
    3 KB (257 words) - 16:36, 18 January 2024
  • took up an equipment slot when installed, you couldn't unequip it. Now you can. Cybernetic implants no longer appear grey on the equipment screen when
    100 KB (16,042 words) - 23:08, 29 November 2019
  • occasionally cures gamma moth mutation. Damage reflected by equipment is now attributed to the equipment's wearer. You can no longer talk to your original body
    148 KB (23,434 words) - 06:27, 31 May 2022
  • villages. Infrastructure and the equipment it powers will be found in various states of disrepair. Infrastructure equipment may or may not have a use. Added
    124 KB (19,743 words) - 16:30, 24 April 2023
  • calculate AV and DV from equipment across similar body parts. Previously, creatures always received AV and DV modifiers from equipment equipped on any body
    128 KB (19,947 words) - 23:08, 29 November 2019
  • access to a modified form of the standard menus which cover the golem's equipment, the golem's stats and mutations, the golem's skills, the golem's inventory
    36 KB (1,086 words) - 19:06, 9 May 2024
  • "Frivolous Lives", you know that the past 1,000 years were dominated by minor humanoid kingdoms and Girsh attacks. Before that was the Age of the Eaters, when
    37 KB (5,921 words) - 23:08, 29 November 2019

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