Stat sap: Difference between revisions

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imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
(general reorganization and separation into sections)
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{{As Of Patch|2.0.199.5}}
{{As Of Patch|2.0.199.7}}
{{Character
{{Character
| title = {{Qud text|stat sap}}
| title = {{Qud text|stat sap}}
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}}
}}
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{{name}} are a kind of [[winged mammals|winged mammal]] that have a unique creation process where the type of attribute it saps along with its name is dynamically generated upon zone creation.


{{name}} are currently the only creature that can permanently drain a creature's stats. If their {{favilink id|Sap_Bite}} penetrates at least once, the related attribute will be permanently reduced by 1-2.<ref name="SapOnPenetration">XRL.World.Parts.SapOnPenetration</ref> The {{favilink id|Sap_Bite}} has the [[Homing]] mod, which means that this bite will ignore the opponent's [[DV]].
A {{name}} is a [[winged mammals|winged mammal]] whose bite can permanently drain a specific attribute. The attribute that a sap drains is determined upon generation and is reflected in its name. (See section [[#Sap Types|Sap Types]] for a complete listing.)
 
All stat saps that generate in the same zone are of the same type, and thus drain the same attribute. (However, this doesn't mean that zones in the same relative place on different playthroughs will always generate the same type of sap.)
 
The stat sap's {{favilink id|Sap_Bite}} always generates with the [[Homing|homing]] mod, meaning it ignores [[DV]] when determining whether it hits. The bite does no damage on its own, but if it penetrates at least once, its target permanently loses 1–2 points in the sap's associated attribute.<ref name="SapOnPenetration">XRL.World.Parts.SapOnPenetration</ref> As a [[Short Blade]], the bite also causes [[bleeding]] on a critical hit.


==Sap Types==
==Sap Types==
{| class="wikitable"
{| class="wikitable"
!Type
!Display Name
!Drains Attribute
!Attribute Drained
|-
|-
|[[File:strength sap.png|16px]] {{qud text|strength sap}}
|[[File:strength sap.png|16px]] {{qud text|strength sap}}
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|[[Willpower]]
|[[Willpower]]
|}
|}
How the stat is determined is a [[Modding: Random Functions#SeededRandom(string Seed, int Low, int High)|seeded random function]]<ref name="SapOnPenetration"/>, with the seed based on that Zone's ID. This means that all stat saps that spawn in the same zone will spawn draining the same attribute.
 
==Technical Information==
 
A stat sap determines its variety by using the <code>ZoneID</code> of the zone it spawns in with a [[Modding:Random Functions#SeededRandom(string Seed, int Low, int High)|seeded random function]]<ref name="SapOnPenetration"/>. This is what causes all stat saps spawning in the same zone to affect the same attribute.
 
==Tips==
 
* Besides their extremely punishing bite, stat saps are otherwise unextraordinary and easily dealt with. Take them out at a range with a gun or the like before they can close into melee range.
 
==Trivia==
 
* Besides their cousins {{Favilink|life sap|plural}}, stat saps are currently the only type of creature that can permanently drain a creature's stats.
 
==References==
==References==
<references/>
<references/>

Revision as of 23:56, 21 June 2020

This information is reliable as of patch 2.0.199.7. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.199.7.
stat sap
Stat sap.png
Character

b

ID?Use this ID to Wish for stat sap

Stat Sap

Faction

winged mammals (Loved100 Reputation)

Demeanor

aggressive

Tier

6

Inventory
Inventory
Mutations
Mutations
Role

Minion

stat sap

It sheaths itself in filmy wings and brandishes a tissue-boring proboscis.

Perfect


A stat sap is a winged mammal whose bite can permanently drain a specific attribute. The attribute that a sap drains is determined upon generation and is reflected in its name. (See section Sap Types for a complete listing.)

All stat saps that generate in the same zone are of the same type, and thus drain the same attribute. (However, this doesn't mean that zones in the same relative place on different playthroughs will always generate the same type of sap.)

The stat sap's \bite always generates with the homing mod, meaning it ignores DV when determining whether it hits. The bite does no damage on its own, but if it penetrates at least once, its target permanently loses 1–2 points in the sap's associated attribute.[1] As a Short Blade, the bite also causes bleeding on a critical hit.

Sap Types

Display Name Attribute Drained
Strength sap.png strength sap Strength
Vigor sap.png vigor sap Toughness
Quick sap.png quick sap Agility
Smarts sap.png smarts sap Intelligence
Ego sap.png ego sap Ego
Will sap.png will sap Willpower

Technical Information

A stat sap determines its variety by using the ZoneID of the zone it spawns in with a seeded random function[1]. This is what causes all stat saps spawning in the same zone to affect the same attribute.

Tips

  • Besides their extremely punishing bite, stat saps are otherwise unextraordinary and easily dealt with. Take them out at a range with a gun or the like before they can close into melee range.

Trivia

  • Besides their cousins life saps, stat saps are currently the only type of creature that can permanently drain a creature's stats.

References

  1. 1.0 1.1 XRL.World.Parts.SapOnPenetration