Warden Ualraig: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
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{{As Of Patch|2.0.201.51}}
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{{As Of Patch|2.0.201.48}}
{{Character
{{Character
| title = {{Qud text|Warden Ualraig}}
| title = {{Qud text|Warden Ualraig}}
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}}
}}
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{{name}} is a unique water ritualable character guarding the village of {{favilink|Joppa}}. He is found near the entrance of {{favilink|Elder Irudad|possessive}} hut.
{{name}} is a the [[warden]] of {{favilink|Joppa}}. He is a heavily mutated human.


He can sometimes attack the {{favilink|zealot of the six day stilt}} or {{favilink|Mehmet}} on sight if he spawns with negative Mechanimist reputation or Mehmet spawns with negative Fellowship of Wardens reputation. In response to attacking Mehmet, He may also kill the local villagers, but he will never hate them initially.
== Overview ==
Ualraig is found in the village of Joppa and will protect it's inhabitants from harm. He begins the game neutral but will not hesitate to attack the player if they pose a threat to him or the villagers, or if the player is caught stealing. He attacks in melee with his sword and his horns, and at a distance with his [[Freezing Ray]].


=== Equipment ===
Ualraig always comes equipped with {{favilink|chain mail}}, {{favilink|leather boots}}, and a {{favilink|vibro blade}}, which comes slotted with a fully charged {{favilink|chem cell}}. The vibro blade is a [[Vibro weapons|vibro weapon]], meaning it's {{PV}}[[PV]] matches the {{AV}}[[AV]] value of the target it is being used against. It deals {{Heart}}{{dice tooltip|1d10}} damage.
Ualraig also has a chance of spawning with a random item from [[Data:Junk#Junk 8|Junk 8]] due to his level.{{Code Reference|namespace=XRL.World.Parts|class=RandomLoot}} If this item is a weapon or piece of armor that occupies a slot filled by a piece of his default equipment, he will swap them out so long as the random item's stats are higher.
Besides weapons and armor, Uulraig also always possesses 3 {{favilink|waterskin|plural}} with varying volumes of {{favilink|water}} and 2 {{favilink|glowsphere|plural}}, one of which he will not equip and thus can be traded for.<ref name="Object"><code>ObjectBlueprints.xml</code></ref>
=== Mutations ===
Ualraig possesses [[Multiple Legs]] at mutation level 6, [[Horns]] at level 9, Freezing Ray at level 9, and [[Regeneration]] at level 8.<ref name="Object"/> These together make him very fast and extremely dangerous both in melee combat and in ranged combat, and thus he is very hard to flee from once made hostile. His Regeneration will increase his [[HP#Losing and Gaining Hitpoints|natural regeneration]], occasionally cure him of status conditions, and will allow him to regrow lost limbs.
=== Special Properties ===
Ualraig will always begin the game loved by the [[villagers of Joppa]]. He will never be hated by them, [[fish]], or [[dromad merchants]].
Ualraig will never voluntary [[asleep|sleep]], though he can be forced to sleep through means such as {{favilink|sleep gas}}.<ref name="Object"/>
==Conversations==
==Conversations==
{{Qud dialogue|text=Ain't dey wishin' the heart keep pumpin'? Move 'long if dey do.}}
{{Qud dialogue|text=Ain't dey wishin' the heart keep pumpin'? Move 'long if dey do.}}
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* Ualraig always starts with a {{favilink|glowsphere}} in his inventory. If the player decides to start in Joppa, trading water for the sphere to replace a torch about doubles their vision range in the dark.
* Ualraig always starts with a {{favilink|glowsphere}} in his inventory. If the player decides to start in Joppa, trading water for the sphere to replace a torch about doubles their vision range in the dark.
* Ualraig has many powerful offensive mutations such as [[Freezing Hands]] and [[Horns]], as well as a {{favilink|vibro blade}}. This makes him a decent partner if you manage to get enough Warden reputation.
* Ualraig has many powerful offensive mutations such as [[Freezing Hands]] and [[Horns]], as well as a {{favilink|vibro blade}}. This makes him a decent partner if you manage to get enough Warden reputation.
== References ==
<references/>
{{Creature Navbox|Fellowship of Wardens}}
{{Creature Navbox|Fellowship of Wardens}}

Revision as of 06:02, 23 November 2020

This information is reliable as of patch 2.0.201.51. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.51.
Warden Ualraig
Warden ualraig.png
Character

w

ID?Use this ID to Wish for Warden Ualraig

Warden Ualraig

Faction

Fellowship of Wardens (Loved100 Reputation)

Demeanor

neutral

Gender

male

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

human corpse(favilink error!) (90%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

875 XP

XP Tier

7

Role

NPC


Extra info:
  • This creature is unique
  • Can perform the Water Ritual, and teaches their main faction's skill
  • Weighs 200 lbs
Warden Ualraig

Big Ualraig shifts his weight between his hind and forelegs. He shakes dander off the chipped surface of the great curling horns that splay from his temples. One hand holds a purring blade. The other, lame and frostbitten, reminds us that while Mother Nature may bestow splendid gifts upon her children, she is still sister to Cruelty.

Perfect

Warden Ualraig is a the warden of Joppa. He is a heavily mutated human.

Overview

Ualraig is found in the village of Joppa and will protect it's inhabitants from harm. He begins the game neutral but will not hesitate to attack the player if they pose a threat to him or the villagers, or if the player is caught stealing. He attacks in melee with his sword and his horns, and at a distance with his Freezing Ray.

Equipment

Ualraig always comes equipped with chain mail, leather boots, and a vibro blade, which comes slotted with a fully charged chem cell. The vibro blade is a vibro weapon, meaning it's PV matches the ♦AV value of the target it is being used against. It deals ♥1d101-10 (Avg: 5.5) damage.

Ualraig also has a chance of spawning with a random item from Junk 8 due to his level.[1] If this item is a weapon or piece of armor that occupies a slot filled by a piece of his default equipment, he will swap them out so long as the random item's stats are higher.

Besides weapons and armor, Uulraig also always possesses 3 waterskins with varying volumes of water and 2 glowspheres, one of which he will not equip and thus can be traded for.[2]

Mutations

Ualraig possesses Multiple Legs at mutation level 6, Horns at level 9, Freezing Ray at level 9, and Regeneration at level 8.[2] These together make him very fast and extremely dangerous both in melee combat and in ranged combat, and thus he is very hard to flee from once made hostile. His Regeneration will increase his natural regeneration, occasionally cure him of status conditions, and will allow him to regrow lost limbs.

Special Properties

Ualraig will always begin the game loved by the villagers of Joppa. He will never be hated by them, fish, or dromad merchants.

Ualraig will never voluntary sleep, though he can be forced to sleep through means such as sleep gas.[2]

Conversations

[ Warden Ualraig ]

Ain't dey wishin' the heart keep pumpin'? Move 'long if dey do.

1) ... [End]

Tips

This section is opinion-based. Your mileage may vary.
  • Ualraig always starts with a glowsphere in his inventory. If the player decides to start in Joppa, trading water for the sphere to replace a torch about doubles their vision range in the dark.
  • Ualraig has many powerful offensive mutations such as Freezing Hands and Horns, as well as a vibro blade. This makes him a decent partner if you manage to get enough Warden reputation.

References

  1. XRL.World.Parts.RandomLoot
  2. 2.0 2.1 2.2 ObjectBlueprints.xml