Wine: Difference between revisions
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{{liquid | {{liquid | ||
| title={{qud | | title={{qud shader|m|wine}} | ||
| id=WinePool | | id=WinePool | ||
| liquidid = wine | |||
| adjective = {{qud shader|m|lush}} | |||
| smeared = {{qud shader|m|lush}} | |||
| stained = {{qud shader|m|wine}}{{qud shader|y|-stained}} | |||
| renderstr=&m | | renderstr=&m | ||
| flame= | | flame=620 | ||
| vapor= | | vapor=1620 | ||
| value=4 | | value=4 | ||
| combustibility = 15 | |||
| thermalconductivity = 45 | |||
| fluidity = 30 | |||
| evaporativity = 3 | |||
| cleansing = 1 | |||
| staining = 2 | |||
| image=wine.png | | image=wine.png | ||
| overrideimages = {{altimage start}}{{altimage | wine.png | type = large pool}}{{altimage | wine variation 1.png | type = puddle sprite #1}}{{altimage | wine variation 2.png | type = puddle sprite #2}}{{altimage | wine variation 3.png | type = puddle sprite #3}}{{altimage | wine variation 4.png | type = puddle sprite #4}}{{altimage | wine variation 5.png | type = puddle sprite #5}}{{altimage | wine variation 6.png | type = puddle sprite #6}}{{altimage | wine variation 7.png | type = puddle sprite #7}}{{altimage | wine variation 8.png | type = puddle sprite #8}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | wine.png | type = large pool}}{{altimage | wine variation 1.png | type = puddle sprite #1}}{{altimage | wine variation 2.png | type = puddle sprite #2}}{{altimage | wine variation 3.png | type = puddle sprite #3}}{{altimage | wine variation 4.png | type = puddle sprite #4}}{{altimage | wine variation 5.png | type = puddle sprite #5}}{{altimage | wine variation 6.png | type = puddle sprite #6}}{{altimage | wine variation 7.png | type = puddle sprite #7}}{{altimage | wine variation 8.png | type = puddle sprite #8}}{{altimage end}} | ||
| gameversion = 2.0.201.72 | |||
}} | }} | ||
{{name}} is a liquid that can be sold for relatively high value, but cannot be cooked with. It weighs 0.25 lbs per dram | {{name|caps}} is a liquid that can be sold for relatively high value, but cannot be cooked with. It weighs 0.25 lbs per dram. | ||
== Sources == | == Sources == | ||
* Sold by {{favilink|vintner|plural}} | * Sold by {{favilink|vintner|plural}} | ||
* Found in magenta {{favilink|clay pitcher|plural}} in ruins or historical sites | * Found in magenta {{favilink|clay pitcher|plural}} in ruins or historical sites | ||
* {{favilink|wine weep|plural}} and {{favilink|giant wine weep|plural}}, which can be found in [[fungal biomes]], the {{favilink|rainbow wood}}, [[historic sites]], or occasionally in other locations. In a fungal biome, the {{favilink|dandy cap|plural}} and {{favilink|spotted shagspook|plural}} around wine weeps will be {{qud text|&rred|notxml}} or {{qud text|&mmagenta|notxml}} in color. | |||
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase. | * The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase. | ||
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* A possible liquid required for the cure in the {{favilink|Corpus Choliys}} | * A possible liquid required for the cure in the {{favilink|Corpus Choliys}} | ||
== Consuming Wine == | |||
Drinking {{name}} returns the following message: | |||
{{qud quote|You flush with the warming draught!}} | |||
It provides a small amount of satiation (a fifth as much as water does). Drinking it more than once in the space of 80 turns may cause confusion.{{Code Reference|namespace=XRL.Liquids|class=LiquidWine|method=Drank}} This is based directly on the imbiber's toughness modifier; if the number of drinks in a row is greater than twice the imbiber's toughness modifier, they will become [[confused]] (at level 1 confusion) for {{dice tooltip|5d5}} turns. | |||
{{References|2.0.201.72}} | |||
{{Liquid Navbox}} | {{Liquid Navbox}} | ||
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|waterskin of &mwine|notxml}}|PlainName=waterskin of wine|Image=waterskin.png|ObjectID=WineWaterskin|DisplayChar=.}} | {{#cargo_store:_table=GeneralData|DisplayName={{qud text|waterskin of &mwine|notxml}}|PlainName=waterskin of wine|Image=waterskin.png|ObjectID=WineWaterskin|DisplayChar=.}} | ||
<!-- Dont touch below thanks (cargo alias for Purple Jell's corpse object) --> | |||
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&mlush &Gacid}}|PlainName=lush acid|Image=acid variation 1.png|ObjectID=LushAcidPuddle|DisplayChar={{qud char|&G|≈}}|JoinKey=LushAcidPuddle}} |
Latest revision as of 17:43, 12 April 2022
wine
When on/in other objects/liquids: | |
---|---|
lush liquid lush object wine-stained object | |
Starts Flaming at
|
620° |
Vaporizes at
|
1620° |
Base temperature
|
25° |
Value per dram
|
4 |
Weight per dram
|
0.25# |
Evaporativity
|
3 |
Fluidity
|
30 |
Cleaning factor
|
1 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
WinePool |
Liquid ID
|
wine |
Infobox data from game version 2.0.201.72
|
Wine is a liquid that can be sold for relatively high value, but cannot be cooked with. It weighs 0.25 lbs per dram.
Sources
- Sold by vintners
- Found in magenta clay pitchers in ruins or historical sites
- wine weeps and giant wine weeps, which can be found in fungal biomes, the Rainbow Wood, historic sites, or occasionally in other locations. In a fungal biome, the dandy caps and spotted shagspooks around wine weeps will be red or magenta in color.
- The alchemist is guaranteed to have one dram of wine available for purchase.
Uses
- A decently valuable liquid, 4 times more expensive than water
- A possible liquid required for the cure in the Corpus Choliys
Consuming Wine
Drinking wine returns the following message:
You flush with the warming draught! |
It provides a small amount of satiation (a fifth as much as water does). Drinking it more than once in the space of 80 turns may cause confusion.[1] This is based directly on the imbiber's toughness modifier; if the number of drinks in a row is greater than twice the imbiber's toughness modifier, they will become confused (at level 1 confusion) for 5d55-25 (Avg: 15) turns.
References
This information is reliable as of patch 2.0.201.72. |
This information is reliable as of patch 2.0.201.72.
- ↑
XRL.Liquids.LiquidWine
, methodDrank
|