Grenade launcher: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|grenade launcher}} | | title = {{Qud text|grenade launcher}} | ||
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| overrideimages = {{altimage start}}{{altimage | grenade launcher identified.png | type = identified}}{{altimage | grenade launcher unidentified.png | type = unidentified}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | grenade launcher identified.png | type = identified}}{{altimage | grenade launcher unidentified.png | type = unidentified}}{{altimage end}} | ||
| weight = 15 | | weight = 15 | ||
| featureweightinfo = yes | |||
| commerce = 490 | | commerce = 490 | ||
| weaponskill = {{SkillID to name|HeavyWeapons}} | | weaponskill = {{SkillID to name|HeavyWeapons}} | ||
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| desc = A handheld grenade launcher with a steel, girthy barrel. | | desc = A handheld grenade launcher with a steel, girthy barrel. | ||
| categories = Heavy Weapons | | categories = Heavy Weapons | ||
| gameversion = 2.0.201.49 | |||
}} | }} | ||
<!-- END QBE -->The {{name}} is a mid-tier missile weapon that uses [[:Category:Grenades|grenades]] as ammo, and allows the user to fire grenades more accurately and at a much larger distance than they can normally be thrown. The grenades are fired similarly to how a lead slug would be fired from a [[:Category:Rifles|rifle]] weapon. If the shot does not hit anything before reaching the edge of the screen, the fired grenade will not explode or cause any effects, it will simply disappear off-screen. | <!-- END QBE -->The {{name}} is a mid-tier missile weapon that uses [[:Category:Grenades|grenades]] as ammo, and allows the user to fire grenades more accurately and at a much larger distance than they can normally be thrown. The grenades are fired similarly to how a lead slug would be fired from a [[:Category:Rifles|rifle]] weapon. If the shot does not hit anything before reaching the edge of the screen, the fired grenade will not explode or cause any effects, it will simply disappear off-screen. |
Revision as of 23:29, 9 November 2020
grenade launcher
15 lbs. Weight | |
Ammo Type
|
|
---|---|
Accuracy
|
Medium (5) |
Shots per Action
|
1 |
Max Ammo
|
1 |
Complexity
|
3 |
Tier
|
3 |
<0023> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
) |
ID?
|
Grenade Launcher |
Extra Info:
| |
Infobox data from game version 2.0.201.49
|
grenade launcher
A handheld grenade launcher with a steel, girthy barrel.
The grenade launcher is a mid-tier missile weapon that uses grenades as ammo, and allows the user to fire grenades more accurately and at a much larger distance than they can normally be thrown. The grenades are fired similarly to how a lead slug would be fired from a rifle weapon. If the shot does not hit anything before reaching the edge of the screen, the fired grenade will not explode or cause any effects, it will simply disappear off-screen.
Obtaining
The grenade launcher can be:
- Found as random loot in mid-tier zones or occasionally equipped by mid-tier creatures. Notably, Gunner-Knight Templars have a 12.5% chance to be carrying a grenade launcher (along with 6-106-10 (Avg: 8) random mk III grenades).[1]
- Crafted with the Tinker I skill, after obtaining the required schematic.
- Disarmed from grenade launcher turrets, though this type of turret tends to be quite rare.
Tips
This section is opinion-based. Your mileage may vary.
- It can be helpful to aim at a wall or similarly wide area of "backing" in case the shot does not go exactly to the point aimed at.
References
- ↑
PopulationTables.xml
(population: GunnerKnightTemplarGuns)