Beamsplitter: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
m (note about drawback.)
m (separate out NPC equipment)
Line 24: Line 24:
   | fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}') = Item,
   | fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}') = Item,
             GD.Tier
             GD.Tier
   | where = M.SupportedMods HOLDS 'BeamWeaponMods'
   | where = M.SupportedMods HOLDS 'BeamWeaponMods' AND GD._pageNamespace = '0'
  | order by = GD.Tier DESC,GD.PlainName
  | format = table
}}
 
== Eligible NPC Equipment ==
{{#cargo_query:
  | tables = Modability=M,GeneralData=GD
  | join on = M.JoinKey=GD.JoinKey
  | fields = CONCAT(CASE
                WHEN GD.ObjectID = 'Naser Cannon'
                THEN '{{(}}favilink{{!}}galgal{{!}}possessive{{)}}'
                WHEN GD.ObjectID = 'LightLock'
                THEN '{{(}}favilink{{!}}conservator{{!}}possessive{{)}}'
                WHEN GD.ObjectID = 'Point-Defense Laser'
                THEN '{{(}}favilink{{!}}anomaly extinguisher{{!}}possessive{{)}}'
                ELSE ''
            END,'{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item,
            GD.Tier
  | where = M.SupportedMods HOLDS 'BeamWeaponMods' AND GD._pageNamespace <> '0'
   | order by = GD.Tier DESC,GD.PlainName
   | order by = GD.Tier DESC,GD.PlainName
   | format = table
   | format = table

Revision as of 16:49, 8 December 2021

with beamsplitter
Category

Beam Weapon

Native tierLess likely to appear on items
of a lower tier than this.

4

Rarity

Rare

Tinkerable

yes

Tinker skill

Tinker II

Bit required

<6>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1.3

+1

ID

ModBeamsplitter

Fitted with beamsplitter: This weapon has a 3-way spread with each shot at -1 penetration.

The fitted with beamsplitter mod can be applied to beam weapons. It modifies the weapon so that each projectile fired by the weapon is split into three separate projectiles with an exact spread of 18°. The original projectile travels along the path it normally would, while the two additional projectiles travel at angular offsets of -9° and 9°.[1]

As a trade-off, this mod also decreases the penetration of the weapon's projectiles by 1.

Eligible Items

Item Tier
phase cannon 8
high-voltage arc winder 7
space inverter 7
spaser pistol 7
spaser rifle 7
blood-gradient hand vacuum 6
di-thermo beam 6
hand rail 6
hypertractor 6
light rail 6
nullray pistol 6
arc winder 5
chain laser 5
eigenpistol 5
eigenrifle 5
freeze ray 5
laser pistol 4
laser rifle 4
electrobow 3

Eligible NPC Equipment

Item Tier
galgal'snaser cannon 8
shoulder-mounted light cannon 7
conservator'slightlock 6
anomaly extinguisher'spoint-defense laser 6

Tips

This section is opinion-based. Your mileage may vary.

References

This information is reliable as of patch 2.0.202.92.
  1. XRL.World.Parts.ModNanon