Hypertractor: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.201.47}} | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|hypertractor|{{(}}hypertractor{{)}}}}}} | | title = {{Qud text|{{Qud shader|hypertractor|{{(}}hypertractor{{)}}}}}} | ||
| image = hypertractor.png | | image = hypertractor.png | ||
| overrideimages = {{altimage start}}{{altimage | hypertractor identified.png | type = identified}}{{altimage | hypertractor unidentified.png | type = unidentified}}{{altimage end}} | |||
| pv = 3 | | pv = 3 | ||
| maxpv = 3 | | maxpv = 3 |
Revision as of 03:40, 29 October 2020
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
hypertractor
Ammo Type
|
|
---|---|
Accuracy
|
Very High (0) |
Shots per Action
|
1 |
Charge per Use
|
400 |
Charge Used For
|
Weapon Power |
Complexity
|
5 |
Tier
|
6 |
<12345> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
) |
ID?
|
Hypertractor |
Spawns in
|
|
Extra Info:
|
hypertractor
A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'.
A "tractor beam" that pulls creatures and objects toward the user when fired.