Electrobow: Difference between revisions
No edit summary |
No edit summary |
||
Line 36: | Line 36: | ||
The {{name}} is a ranged weapon with the highest possible accuracy for a missile weapon. It can often be found in the early- to mid- game and has quite high penetration for its relatively low tier. | The {{name}} is a ranged weapon with the highest possible accuracy for a missile weapon. It can often be found in the early- to mid- game and has quite high penetration for its relatively low tier. | ||
== Obtaining == | |||
The {{name}} can be: | |||
* Found as random loot in [[zone tier|mid-tier zones]] or occasionally equipped by random creatures. Notably, {{favilink|Trash monk|plural}} always have a 10% chance to be carrying an {{name}}.<ref><code>ObjectBlueprints.xml</code></ref> | |||
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]]. | |||
* [[Disarmed]] from {{favilink|electrobow turret|plural}}, though this type of turret is somewhat rare. | |||
== Light Source == | |||
The {{name}} also acts as an excellent [[light source]] with a very large radius, equivalent to a {{favilink|glowsphere}} or {{favilink|floating glowsphere}}. It will provide this light while equipped in the missile weapon slot with any non-empty energy cell in it. It does not actually consume energy from the energy cell to sustain the light. | The {{name}} also acts as an excellent [[light source]] with a very large radius, equivalent to a {{favilink|glowsphere}} or {{favilink|floating glowsphere}}. It will provide this light while equipped in the missile weapon slot with any non-empty energy cell in it. It does not actually consume energy from the energy cell to sustain the light. | ||
[[Image:Light_radius_8.png|frame|left|The light radius of the {{name}}]] | [[Image:Light_radius_8.png|frame|left|The light radius of the {{name}}]]<div style="clear:left;"></div> | ||
== References == | |||
<references /> | |||
{{Missile Weapon Navbox}} | {{Missile Weapon Navbox}} |
Revision as of 17:14, 10 November 2020
Ammo Type
|
|
---|---|
Accuracy
|
Very High (0) |
Charge per Use
|
50 |
Charge Used For
|
Weapon Power |
Complexity
|
4 |
Tier
|
3 |
<0024> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
) |
ID?
|
Electrobow |
Light Radius?
|
8 |
Extra Info:
| |
Infobox data from game version 2.0.201.49
|
A humming curve of metal, a dim beam of light connects the endpoints of the crescent. When fingers are drawn through the beam, a blazing arrow of energy springs from the weapon.
The electrobow is a ranged weapon with the highest possible accuracy for a missile weapon. It can often be found in the early- to mid- game and has quite high penetration for its relatively low tier.
Obtaining
The electrobow can be:
- Found as random loot in mid-tier zones or occasionally equipped by random creatures. Notably, trash monks always have a 10% chance to be carrying an electrobow.[1]
- Crafted with the Tinker II skill, after obtaining the required schematic.
- Disarmed from electrobow turrets, though this type of turret is somewhat rare.
Light Source
The electrobow also acts as an excellent light source with a very large radius, equivalent to a glowsphere or floating glowsphere. It will provide this light while equipped in the missile weapon slot with any non-empty energy cell in it. It does not actually consume energy from the energy cell to sustain the light.
References
- ↑
ObjectBlueprints.xml