Blood: Difference between revisions
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{{liquid | {{liquid | ||
| title={{qud text|&rblood|notxml}} | | title={{qud text|&rblood|notxml}} | ||
| id= | | byteid=6 | ||
| id=BloodPool | |||
| renderstr=&r | |||
| flame=4000 | | flame=4000 | ||
| vapor=8000 | | vapor=8000 | ||
| cooling=1.05 | | cooling=1.05 | ||
| value=0.25 | | value=0.25 | ||
| image= | | image=blood.png | ||
}} | }} | ||
{{name}} is the liquid in all non-fungus, non-plant creatures. It can be wished for by wishing <code>BloodPool</code>. | {{name}} is the liquid in all non-fungus, non-plant creatures. It can be wished for by wishing <code>BloodPool</code>. | ||
Line 24: | Line 26: | ||
<references/> | <references/> | ||
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|canteen of &rblood|notxml}}|PlainName=canteen of blood|Image=canteen.png|ObjectID=BloodCanteen|DisplayChar=.}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|phial of &rblood|notxml}}|PlainName=phial of blood|Image=phial.png|DisplayChar=.}} | |||
{{Liquid Navbox}} | {{Liquid Navbox}} |
Revision as of 15:28, 9 September 2019
blood
When on/in other objects/liquids: | |
---|---|
{{{adjective}}} liquid {{{smeared}}} object {{{stained}}} object | |
Starts Flaming at
|
4000° |
Vaporizes at
|
8000° |
Base temperature
|
25° |
Value per dram
|
0.25 |
Weight per dram
|
0.25# |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
BloodPool |
Liquid ID
|
blood is the liquid in all non-fungus, non-plant creatures. It can be wished for by wishing BloodPool
.
Sources of Blood
- Bleeding will cause a puddle of blood to form near the bleeding subject.
Use of Blood
- blood-gradient hand vacuum uses blood as ammo.
- A madpole covered in blood or swimming through a pool containing blood will gain the Berserk status effect.[1]
- blood can be used to desecrate statues.
- A biodynamic cell runs on blood.
Factions that use Blood as a Water Ritual Liquid
References
- ↑
XRL.World.Parts.Madpole
|