Chain laser: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 32: Line 32:
| inheritingfrom = BaseRifle
| inheritingfrom = BaseRifle
| dynamictable = {{Dynamic object|Guns|Chain Laser}}
| dynamictable = {{Dynamic object|Guns|Chain Laser}}
| unidentifiedinfo = {{Unidentified info | tile = chain laser unidentified.png | name = weird artifact | altname = rifle }}
| unidentifiedimage = chain laser unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = rifle
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,ElectronicsMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,ElectronicsMods
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism.
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism.

Revision as of 00:51, 7 October 2021

chain laser
9
PV
♥
1d12
average: 6.5range: 1-12
$
1000.00
Commerce Value
40
lbs.
Weight

Light
Laser

Ammo Type

energy

Accuracy
Shots per Action

3

Ammo per Action

3

Charge per Use

150 Fidget cell: 16 usesSolar cell: 16 usesLead-acid cell: 26 usesCombustion cell: 40 usesChem cell: 66 usesThermoelectric cell: 266 usesBiodynamic cell: 400 usesNuclear cell: 666 usesAntimatter cell: 1333 usesMecha power core: 3333 uses

Charge Used For

Weapon Power

Complexity

6

Tier

5

<0005>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Heavy Weapon

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, rifle, electronics

Character

)

ID?Use this ID to Wish for the item

Chain Laser

Spawns in

Guns

Extra Info:
chain laser

Three steel barrels fit together into an arc-edged triangle of luminous ritualism.

Weapon Class: Heavy Weapon
Accuracy: Medium
Multiple ammo used per shot: 3
Multiple projectiles per shot: 3
-25 move speed

Perfect

A chain laser is a rifle that uses the Heavy Weapon skill tree. Each shots fires 3 bullets, each costing 150 charge, for a total of 450 charge use per action. A chain laser emplacement uses this weapon and drops it if disarmed or dismembered.

Its shots are light projectiles, which means they can be refracted by reflective surfaces. Previously, creatures with complete heat resistance would be invulnerable to chain lasers, but this was patched out.