Cider: Difference between revisions

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(infobox)
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| byteid=15
| byteid=15
| id=CiderPool
| id=CiderPool
| liquidid= cider
| adjective = {{qud shader|r|spiced}}
| adjective = {{qud shader|r|spiced}}
| smeared = {{qud shader|r|fragrant}}
| smeared = {{qud shader|r|fragrant}}

Revision as of 02:03, 9 March 2021

cider
When on/in other objects/liquids:
spiced liquid
fragrant object
cider-stained object
Starts Flaming at

500°

Vaporizes at

800°

Base temperature

25°

Cooking Effect

simple Quickness-based effects

Value per dram

3.8

Weight per dram

0.25#

Evaporativity

5

Prompt to wade through?

no

Prompt to drink?

no

ID

CiderPool

Liquid ID

cider

cider is a liquid that can be either consumed, cooked, or sold. Being covered in cider will prepend fragrant, and mixed liquids with cider inside will be spiced. It can be wished for by wishing CiderPool.

Drinking Cider

Drinking cider will grant the satiation of a snack, and slakes thirst by 2000 a dram, which is the same as drinking 1/5 of a dram of fresh water.

Drinking it multiple times will cause the imbiber to check toughness against increasing difficulty depending on how many times cider or wine was consumed in a row. If Turns consumed in a row > toughness modifier *2, the drinker will be inflicted with Level 1 confusion for 5d55-25 (Avg: 15) turns. This uses the same property as wine, so drinking either cider or wine will contribute to confusion.

Sources of Cider

Uses of Cider

  • Increases quickness in cooking
  • Somewhat valuable