Hypertractor: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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Line 12: | Line 12: | ||
| ammo = energy | | ammo = energy | ||
| energycellrequired = yes | | energycellrequired = yes | ||
| ismissile = yes | |||
| accuracy = 0 | | accuracy = 0 | ||
| shots = 1 | | shots = 1 |
Revision as of 21:25, 11 October 2020
This information is reliable as of patch 2.0.202.1. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.202.1. If this is no longer the current patch, you can help by updating it.
hypertractor
Ammo Type
|
|
---|---|
Accuracy
|
Very High (0) |
Shots per Action
|
1 |
Charge per Use
|
400 |
Charge Used For
|
Weapon Power |
Complexity
|
5 |
Tier
|
6 |
<12345> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
) |
ID?
|
Hypertractor |
Spawns in
|
|
Extra Info:
|
hypertractor
A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'.
A "tractor beam" that pulls creatures and objects toward the user when fired.