Instant death: Difference between revisions

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m (rephrase phasing death description to be more helpful and accurate)
m (→‎Methods of Instant Death: separate out metamorphosis notes since they aren't requirements of the death; add like notes for domination)
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! Method !! [[Achievement]] !! Kills [[Domination | dominator]]? !! Message
! Method !! [[Achievement]] !! Kills [[Domination | dominator]]? !! Message !! Notes
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| Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized.
| Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized. ||
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| Losing your last remaining head to [[Decapitate|decapitation]]{{Code Reference | namespace = XRL.World.Parts.Skill | class = Axe_Decapitate | method = Decapitate}} || [[Hole Like a Head]] || No || You were decapitated by [someone].
| Losing your last remaining head to [[Decapitate|decapitation]]{{Code Reference | namespace = XRL.World.Parts.Skill | class = Axe_Decapitate | method = Decapitate}} || [[Hole Like a Head]] || No || You were decapitated by [someone]. ||
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| Ending a [[phased]] effect while both in and surrounded by solid objects{{Code Reference | namespace = XRL.World.Effects | class = Phased | method = Remove}} || [[The Laws of Physics Are Mere Suggestions, Vol. 1]] || No || You violated the Pauli exclusion principle.
| Ending a [[phased]] effect while both in and surrounded by solid objects{{Code Reference | namespace = XRL.World.Effects | class = Phased | method = Remove}} || [[The Laws of Physics Are Mere Suggestions, Vol. 1]] || No || You violated the Pauli exclusion principle. ||
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| Getting hit by the gaze of a {{Favilink|lithofex}}{{Code Reference | namespace = XRL.World.Parts.Mutation | class = StoneGaze | method = performGaze}} || [[Aetalag]] || No || You were turned to stone by the gaze of a lithofex.
| Getting hit by the gaze of a {{Favilink|lithofex}}{{Code Reference | namespace = XRL.World.Parts.Mutation | class = StoneGaze | method = performGaze}} || [[Aetalag]] || No || You were turned to stone by the gaze of a lithofex. ||
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| Standing in the path of a burrowed {{Favilink|salt kraken}} or a {{Favilink|star kraken}}{{Code Reference | class = Consumer | method = Consume}} || [[*gulp*]] || No || You were consumed whole by a [salt kraken/star kraken].
| Standing in the path of a burrowed {{Favilink|salt kraken}} or a {{Favilink|star kraken}}{{Code Reference | class = Consumer | method = Consume}} || [[*gulp*]] || No || You were consumed whole by a [salt kraken/star kraken]. ||
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| Drinking or cooking with {{Favilink|neutron flux}} (''specifically'' drinking or cooking with it; other actions with flux merely do large amounts of damage){{Code Reference | namespace = XRL.Liquids | class = LiquidNeutronFlux | method = Drank}} || [[Starry Demise]] || No || You were crushed under the weight of a thousand suns.
| Drinking or cooking with {{Favilink|neutron flux}} (''specifically'' drinking or cooking with it; other actions with flux merely do large amounts of damage){{Code Reference | namespace = XRL.Liquids | class = LiquidNeutronFlux | method = Drank}} || [[Starry Demise]] || No || You were crushed under the weight of a thousand suns. ||
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| Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem].
| Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem]. ||
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| Dropping below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}}{{Code Reference | class = CyclopeanPrism | method = FireEvent | case = "BeginTakeAction"}} || || No || You had a dream, which was not all a dream. The bright sun was extinguish'd, and the stars did wander darkling in the eternal space.
| Dropping below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}}{{Code Reference | class = CyclopeanPrism | method = FireEvent | case = "BeginTakeAction"}} || || No || You had a dream, which was not all a dream. The bright sun was extinguish'd, and the stars did wander darkling in the eternal space. ||
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| Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}) || || Yes ||
| Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}) || || Yes || || The player can experience this via {{Favilink|Domination}}.
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| Running out the duration of {{favilink|Temporal Fugue}} when one is a fugue clone (Domination works on ''other'' creatures' fugue clones but not your own){{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes ||
| Running out the duration of {{favilink|Temporal Fugue}} when one is a fugue clone (Domination works on ''other'' creatures' fugue clones but not your own){{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes || || The player can experience this via {{Favilink|Domination}}.
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| Being affected by [[normality]] when one's existence is based on a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) || || Yes || Your mind winked out of existence.
| Being affected by [[normality]] when one's existence is based on a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) || || Yes || Your mind winked out of existence. || The player can experience this via {{Favilink|Domination}}.
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| Being a wall and getting [[Slam | slammed]] (including by yourself){{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Cast}} || || Yes ||
| Being a wall and getting [[Slam | slammed]] (including by yourself){{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Cast}} || || Yes || || The player can experience this via {{Favilink|Domination}}.
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| Being a {{favilink|lava|magmatic}} {{favilink|soupy sludge}} via {{favilink|Metamorphosis|metamorphosis}} and having one's temperature go below flaming || || No || You cooled into a block of shale.
| Being a {{favilink|lava|magmatic}} {{favilink|soupy sludge}} and having one's temperature go below flaming || || No || You cooled into a block of shale. || The player can experience this via {{favilink|Metamorphosis}}.
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| Being a {{favilink|giant centipede nest}} via {{favilink|Metamorphosis|metamorphosis}} and collapsing due to spawning the maximum number of giant centipedes || || Yes ||
| Being a {{favilink|giant centipede nest}} and collapsing due to spawning the maximum number of giant centipedes || || Yes || || The player can experience this via {{favilink|Metamorphosis}}.
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| Having one's original body destroyed when one is dominating another creature (caused by, e.g., any effect on this page being applied to the dominator's body while they're away){{Code Reference | namespace = XRL.World.Effects | class = Dominated | method = Remove}} || || N/A || Your original body was lost.
| Having one's original body destroyed when one is dominating another creature (caused by, e.g., any effect on this page being applied to the dominator's body while they're away){{Code Reference | namespace = XRL.World.Effects | class = Dominated | method = Remove}} || || N/A || Your original body was lost. ||
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| Having the creature one is dominating destroyed while still occupying it (This applies to any other entry on this table that has a “Yes” in the “Kills dominator?” column) || || N/A || Your mind winks out of existence.
| Having the creature one is dominating destroyed while still occupying it (This applies to any other entry on this table that has a “Yes” in the “Kills dominator?” column) || || N/A || Your mind winks out of existence. ||
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=== Not Normally Possible for the Player ===
=== Not Normally Possible for the Player ===

Revision as of 00:58, 16 April 2022

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The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors.

While usually creatures in Qud die only by taking sufficient damage, some methods of death bypass damage altogether and kill regardless of how much HP one has.

Methods of Instant Death

Some instant death methods grant an achievement when the player dies this way. These are noted in the “Achievement” column when present.

Some methods kill the player even if they are currently dominating another creature and that creature is the one affected. These have a “Yes” in the “Kills dominator?” column.

A lack of message in the “Message” column indicates that instead of the usual “You died. [Message]” dialog, that method gives the fallback “You die! (good job)” dialog, which happens when no death message is specified in the code that causes the death.

Method Achievement Kills dominator? Message Notes
Reaching higher than 10,000°, causing instant vaporization[1] No You were vaporized.
Losing your last remaining head to decapitation[2] Hole Like a Head No You were decapitated by [someone].
Ending a phased effect while both in and surrounded by solid objects[3] The Laws of Physics Are Mere Suggestions, Vol. 1 No You violated the Pauli exclusion principle.
Getting hit by the gaze of a lithofex[4] Aetalag No You were turned to stone by the gaze of a lithofex.
Standing in the path of a burrowed salt kraken or a star kraken[5] *gulp* No You were consumed whole by a [salt kraken/star kraken].
Drinking or cooking with neutron flux (specifically drinking or cooking with it; other actions with flux merely do large amounts of damage)[6] Starry Demise No You were crushed under the weight of a thousand suns.
Being turned into a gem by a gemming attack[7] Jeweled Dusk No You were transmuted into [a gem].
Dropping below 1 Willpower while wielding the amaranthine prism[8] No You had a dream, which was not all a dream. The bright sun was extinguish'd, and the stars did wander darkling in the eternal space.
Being any temporary forcefield (such as from a stasis grenade, Force Bubble, or Force Wall) who was animated with Spray-a-Brain and running out the duration of the effect that spawned you (or, in the case of Grit Gate's entrance barrier, walking away so that you are disconnected from the originating force projector) Yes The player can experience this via Domination.
Running out the duration of Temporal Fugue when one is a fugue clone (Domination works on other creatures' fugue clones but not your own)[9][10] Yes The player can experience this via Domination.
Being affected by normality when one's existence is based on a reality-distorting effect (for example, being a Temporal Fugue clone or animated forcefield) Yes Your mind winked out of existence. The player can experience this via Domination.
Being a wall and getting slammed (including by yourself)[11] Yes The player can experience this via Domination.
Being a magmatic soupy sludge and having one's temperature go below flaming No You cooled into a block of shale. The player can experience this via Metamorphosis.
Being a giant centipede nest and collapsing due to spawning the maximum number of giant centipedes Yes The player can experience this via Metamorphosis.
Having one's original body destroyed when one is dominating another creature (caused by, e.g., any effect on this page being applied to the dominator's body while they're away)[12] N/A Your original body was lost.
Having the creature one is dominating destroyed while still occupying it (This applies to any other entry on this table that has a “Yes” in the “Kills dominator?” column) N/A Your mind winks out of existence.

Not Normally Possible for the Player

The following methods of instant death are impossible for the player to do without wishes.

Method Kills dominator? Message
Having one's flywheel disabled, such as by becoming broken from examining oneself, when one is a norm core mk I, norm core mk II, or norm core mk III[13] No Your flywheel failed catastrophically.
Being gas and dissipating or merging with another cloud of gas[14] No You dissipated.
Being shot with a nullray pistol when one is normality gas[15] No You were cancelled from existence.

References

This information is reliable as of patch 2.0.203.31.
  1. XRL.World.Parts.Physics, method UpdateTemperature
  2. XRL.World.Parts.Skill.Axe_Decapitate, method Decapitate
  3. XRL.World.Effects.Phased, method Remove
  4. XRL.World.Parts.Mutation.StoneGaze, method performGaze
  5. XRL.World.Parts.Consumer, method Consume
  6. XRL.Liquids.LiquidNeutronFlux, method Drank
  7. XRL.World.Parts.ModTransmuteOnHit, method FireEvent
  8. XRL.World.Parts.CyclopeanPrism, method FireEvent, in the "BeginTakeAction" case
  9. XRL.World.Parts.Mutation.TemporalFugue, method PerformTemporalFugue
  10. XRL.World.Parts.Temporary, method Expire
  11. XRL.World.Parts.Skill.Cudgel_Slam, method Cast
  12. XRL.World.Effects.Dominated, method Remove
  13. XRL.World.Parts.FusionReactor, method HandleEvent(EffectAppliedEvent)
  14. XRL.World.Parts.Gas, method Disperse
  15. XRL.World.Parts.DestroyContiguous, method ChainDestroy