Interdictor: Difference between revisions
imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{ | {{name|plural}} are robots that limit the movespeed of their targets instead of doing damage using [[Interdiction]]. | ||
== Interdiction == | |||
Interdiction is a mental [[mutations|mutation]] that selects a hostile creature within the user's line of sight and within 10 tiles and inflicts them with [[Interdicted]], giving the target a 10 [[Movement Speed]] penalty. This cannot be used if the interdictor is [[Pulsed]]. | |||
When a creature is a target for Interdiction, a blue line will be drawn from the interdictor to the target. The message "(user) locks on to (target)." also displays. The 10 tile range is only used when initially selecting a target; if the target moves further than 10 tiles away from the user, it will not break interdiction. | |||
{{Creature Navbox|Robots}} | {{Creature Navbox|Robots}} | ||
Revision as of 01:06, 14 August 2020
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it. |
Level: 32 | |
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Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
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7 |
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ID?
|
Interdictor |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Tier
|
6 |
Mutations
|
|
| |
Mutations
| |
Role
|
Skirmisher |
Extra info:
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There's an oculus in the center of the dragonfly drone's sensory arary. It unshutters with a whir and emits a glowing beam of force.
interdictors are robots that limit the movespeed of their targets instead of doing damage using Interdiction.
Interdiction
Interdiction is a mental mutation that selects a hostile creature within the user's line of sight and within 10 tiles and inflicts them with Interdicted, giving the target a 10 Movement Speed penalty. This cannot be used if the interdictor is Pulsed.
When a creature is a target for Interdiction, a blue line will be drawn from the interdictor to the target. The message "(user) locks on to (target)." also displays. The 10 tile range is only used when initially selecting a target; if the target moves further than 10 tiles away from the user, it will not break interdiction.