Interdictor: Difference between revisions
imported>Trashmonks |
imported>Trashmonks |
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Line 36: | Line 36: | ||
| demeanor = neutral | | demeanor = neutral | ||
| mutations = {{creature mutation|{{MutationID to name|Interdiction}}|0|14}} </br>{{creature mutation|{{MutationID to name|NightVision}}|12|14}} | | mutations = {{creature mutation|{{MutationID to name|Interdiction}}|0|14}} </br>{{creature mutation|{{MutationID to name|NightVision}}|12|14}} | ||
| desc = There's an oculus in the center of the dragonfly drone's sensory | | desc = There's an oculus in the center of the dragonfly drone's sensory array. It unshutters with a whir and emits a glowing beam of force. | ||
| categories = Robots | | categories = Robots | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.69 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 15:32, 13 February 2021
Level: 32 | |
Attribute Range Mean Formula Attacker Level 1-34 800 XP Attacker Level 35-39 400 XP Attacker Level 40-44 80 XP Attacker Level 45+ 0 XP | |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
7 |
---|---|
ID?
|
Interdictor |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Mutations
|
|
| |
Mutations
| |
Experience?
|
800 XP |
XP Tier
|
6 |
Role
|
Skirmisher |
Extra info:
| |
Infobox data from game version 2.0.201.69
|
There's an oculus in the center of the dragonfly drone's sensory array. It unshutters with a whir and emits a glowing beam of force.
interdictors are robots that limit the movespeed of their targets instead of doing damage using Interdiction.
Interdiction
Interdiction is a mental mutation that selects a hostile creature within the user's line of sight and within 10 tiles and inflicts them with Interdicted, giving the target a 10 Movement Speed penalty. This cannot be used if the interdictor is Pulsed. Interdiction is an omniphase effect.
When a creature is a target for Interdiction, a blue line will be drawn from the interdictor to the target. The message "(user) locks on to (target)." also displays. The 10 tile range is only used when initially selecting a target; if the target moves further than 10 tiles away from the user, it will not break interdiction.