Musket: Difference between revisions
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| accuracy = 12 | | accuracy = 12 | ||
| shots = 1 | | shots = 1 | ||
| ammoperaction = 1 | |||
| maxammo = 1 | | maxammo = 1 | ||
| id = Musket | | id = Musket | ||
| complexity = 0 | | complexity = 0 | ||
| tier = | | tier = 1 | ||
| bits = 002 | | bits = 002 | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| tilecolors = yw | |||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|twohanded = yes | metal = yes}} | | extra = {{Extra info|twohanded = yes | metal = yes}} | ||
| inheritingfrom = BaseMagazineRifle | | inheritingfrom = BaseMagazineRifle | ||
| dynamictable = {{Dynamic object|Guns|Musket}} | | dynamictable = {{Dynamic object|Guns|Musket}} </br>{{Dynamic object|Items|Musket}} | ||
| desc = | | supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods | ||
| desc = A smoothbore barrel of found steel is blackened by pocks of gunpowder mess. | |||
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles | {{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles | ||
Accuracy: Low{{)}}}} | Accuracy: Low{{)}}}} | ||
| categories = Rifles | | categories = Rifles | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Line 38: | Line 41: | ||
{{Opinion}} | {{Opinion}} | ||
* Useful as an early-game ranged option for players who haven't found another gun yet. | * Useful as an early-game ranged option for players who haven't found another gun yet. | ||
* Fairly weak, inaccurate at range, heavy, and unable to load more than 1 {{favilink|lead slug}} at a time, {{name|plural}} are easily outclassed by | * Fairly weak, inaccurate at range, heavy, and unable to load more than 1 {{favilink|lead slug}} at a time, {{name|plural}} are easily outclassed by every other [[:Category:Rifles|rifle]] in the game. | ||
{{Missile Weapon Navbox}} | {{Missile Weapon Navbox}} | ||
[[Category:Rifles]] | [[Category:Rifles]] |
Latest revision as of 21:34, 18 January 2024
musket
Ammo Type
|
|
---|---|
Accuracy
|
Low (12) |
Shots per Action
|
1 |
Ammo per Action
|
1 |
Max Ammo
|
1 |
Complexity
|
0 |
Tier
|
1 |
<002> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Potential
Mods? |
|
Character
|
) |
ID?
|
Musket |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
musket
A smoothbore barrel of found steel is blackened by pocks of gunpowder mess.
Weapon Class: Bows & Rifles
Accuracy: Low
A musket is a low tier missile weapon often obtained in the early game.
Advantages and Disadvantages
This section is opinion-based. Your mileage may vary.
- Useful as an early-game ranged option for players who haven't found another gun yet.
- Fairly weak, inaccurate at range, heavy, and unable to load more than 1 lead slug at a time, muskets are easily outclassed by every other rifle in the game.