Musket: Difference between revisions

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(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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Accuracy: Low{{)}}}}
Accuracy: Low{{)}}}}
| categories = Rifles
| categories = Rifles
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
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}}
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Latest revision as of 21:34, 18 January 2024

musket
Musket.png
8
PV
♥
1d8
average: 4.5range: 1-8
$
17.00
Commerce Value
25
lbs.
Weight
Ammo Type

lead slug

Accuracy
Shots per Action

1

Ammo per Action

1

Max Ammo

1

Complexity

0

Tier

1

<002>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker I

Skill Used

Bow and Rifle

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, rifle, magazine

Character

)

ID?Use this ID to Wish for the item

Musket

Spawns in

Guns
Items

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
musket

A smoothbore barrel of found steel is blackened by pocks of gunpowder mess.

Weapon Class: Bows & Rifles
Accuracy: Low

Perfect

A musket is a low tier missile weapon often obtained in the early game.

Advantages and Disadvantages

This section is opinion-based. Your mileage may vary.
  • Useful as an early-game ranged option for players who haven't found another gun yet.
  • Fairly weak, inaccurate at range, heavy, and unable to load more than 1 lead slug at a time, muskets are easily outclassed by every other rifle in the game.