Sap: Difference between revisions

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Stepping in sap causes the creature to make a strength and agility [[save]] of difficulty 10 + 5 * drams of sap. If this save fails, the creature will become [[stuck]] for a maximum of 12 turns, where each turn moving makes an attempt to break free of difficulty drams of sap/10.
Stepping in sap causes the creature to make a strength and agility [[save]] of difficulty 10 + 5 * drams of sap. If this save fails, the creature will become [[stuck]] for a maximum of 12 turns, where each turn moving makes an attempt to break free of difficulty drams of sap/10.
== Sources of Sap ==
* Plant creatures will bleed {{name}} rather that {{Favilink|blood}}
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase.


==Tips==
==Tips==

Revision as of 23:20, 29 November 2020

This information is reliable as of patch 2.0.199.0. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.199.0.
sap
Sap.png
When on/in other objects/liquids:
{{{adjective}}} liquid
{{{smeared}}} object
{{{stained}}} object
Starts Flaming at

350°

Vaporizes at

2000°

Base temperature

25°

Value per dram

2

Weight per dram

0.25#

Prompt to wade through?

no

Prompt to drink?

no

ID

SapPool

Liquid ID

sap

sap is a sweet, sticky liquid that plants and plant like creatures bleed instead of blood. Things covered in or mixed with sap are sugary or sappy.

Drinking sap counts as a snack, but does not quench thirst.

Stepping in sap causes the creature to make a strength and agility save of difficulty 10 + 5 * drams of sap. If this save fails, the creature will become stuck for a maximum of 12 turns, where each turn moving makes an attempt to break free of difficulty drams of sap/10.

Sources of Sap

  • Plant creatures will bleed sap rather that blood
  • The alchemist is guaranteed to have one dram of sap available for purchase.

Tips

This section is opinion-based. Your mileage may vary.
  • As player characters grow stronger, it can be difficult to find sap in the mid to late game due to killing plants in one hit. Ichor merchants and chefs do not stock it often, making it surprisingly rare when looking for a cure. It may be helpful to mark locations where sap is located during early battles, like in the Rusted Archway or Rust Wells, full of vines that bleed sap.
  • Glowpads have an abundance of health for their level and are common in the Salt Marsh, but will need to be displaced out of the water before sap can be easily gathered.
  • Short blade users can keep a bronze dagger in their inventory to minimize damage while still being able to inflict bleeding on plants. Desalination pellets may be needed to purify the sap.