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  • baetyl baetyl cherub blast cannon tinker boosterbot CAP-N chain laser emplacement chaingun turret chaingun turret tinker chrome idol chrome pyramid chromeling
    11 KB (1,120 words) - 19:29, 14 September 2022
  • Tinker I Tinker I is a skill in the Tinkering tree which allows characters to recharge energy cells and construct low-tier schematics, as well as apply
    3 KB (397 words) - 17:09, 11 July 2023
  • legendary creatures to learn how to tinker specific items and mods. The tree focuses on the three main skills, Tinker I, II, and III, which allow the player
    967 bytes (157 words) - 13:25, 2 July 2022
  • Tinker II This article looks like it has no description. You can write a bit about Tinker II by editing it. Remove this template once a description is
    488 bytes (104 words) - 20:06, 5 April 2022
  • Dynamic turret tinker (category Turret Tinkers)
    dynamic turret tinker dynamic turret tinker Its cylindric head is embellished with a frilly crest whose symbolism is unknown. It dutifully marchs on a
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  • Chaingun turret tinker (category Turret Tinkers)
    chaingun turret tinker chaingun turret tinker Its cylindric head is embellished with a frilly crest whose symbolism is unknown. It dutifully marchs on
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  • Phase cannon tinker (category Turret Tinkers)
    phase cannon tinker phase cannon tinker Its cylindric head is embellished with a frilly crest whose symbolism is unknown. It dutifully marchs on a pair
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  • Eigenturret tinker (category Turret Tinkers)
    eigenturret tinker is a turret tinker that creates eigenturrets and supplies them with the energy cells they require to function. The eigenturret tinker itself
    2 KB (100 words) - 14:55, 18 January 2024
  • Low-light laser turret tinker (category Turret Tinkers)
    low-light laser turret tinker low-light laser turret tinker Its cylindric head is embellished with a frilly crest whose symbolism is unknown. It dutifully
    2 KB (121 words) - 14:55, 18 January 2024
  • Rocket turret tinker (category Turret Tinkers)
    turret tinker is a turret tinker that creates rocket turrets and supplies them with the HE Missiles they require to function. The rocket turret tinker itself
    2 KB (107 words) - 14:55, 18 January 2024
  • Blast cannon tinker (category Turret Tinkers)
    blast cannon tinker blast cannon tinker Its cylindric head is embellished with a frilly crest whose symbolism is unknown. It dutifully marchs on a pair
    2 KB (108 words) - 14:55, 18 January 2024
  • Laser turret tinker (category Turret Tinkers)
    turret tinker is a turret tinker that creates laser turrets and supplies them with the energy cells they require to function. The laser turret tinker itself
    2 KB (107 words) - 14:55, 18 January 2024
  • Rifle turret tinker (category Turret Tinkers)
    turret tinker is a turret tinker that creates rifle turrets and supplies them with the lead slugs they require to function. The rifle turret tinker itself
    2 KB (107 words) - 14:55, 18 January 2024
  • (Level 32) Rodanis Y (Level 33) blast cannon tinker (Level 34) eigenturret tinker (Level 34) phase cannon tinker (Level 39) decarbonizer (Level 40) galgal
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  • Item mods (section Tinker I)
    to an item. Mods can either be added intentionally to an item with the Tinkering skills, or mods can appear spontaneously on an item as part of procedural
    7 KB (548 words) - 07:41, 16 October 2023
  • decarbonizer diplomacy droid dreamcrungle drillbot dynamic turret tinker E-Ros Ebenshabat eigenturret tinker feral lah flower cherub fractus cherub Frondzie fulcrete
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  • extinguisher phase cannon tinker plastronoid plated chromeling pulsed field magnet dynamic turret tinker rifle turret tinker rifle turret robot cherub
    767 bytes (332 words) - 15:26, 27 April 2022
  • +5-10 movespeed 1.2 Tinker I Visored C Visored: +1 DV 1.1 Tinker I Wooly U Wooly: This item grants resistance to heat and cold. 1.2 Tinker I
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  • the metacarpals. You can tinker and repair in combat at the action cost of one turn. Reduces the action cost of other tinker skills by 40%. Grants a bonus
    2 KB (170 words) - 02:45, 19 January 2024
  • or be created by chaingun turret tinkers or dynamic turret tinkers. If the chaingun turret is created by a turret tinker, it will not grant any XP when destroyed
    2 KB (114 words) - 14:56, 18 January 2024
  • Complexity 1 Tier 1 Bits <001> Can Disassemble yes Can Build yes Tinker Skill Tinker I Potential Mods? energy cell Character ' ID? Chem Cell Spawns in
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  • Complexity 1 Tier 8 Bits <008> Can Disassemble yes Can Build yes Tinker Skill Tinker III Potential Mods? energy cell Character ' ID? Antimatter Cell Spawns
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  • village tinker village tinker Red welts dot their skin where the soldering iron nipped it. Rings of ash stain their apron, and their vest pockets sprout
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  • Daughters of Exile are a faction in Caves of Qud. They are an order of "tinker nuns" that first came to exist when Rebekah was excommunicated from the
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  • disks. schematics drafters village tinkers Argyve Sparafucile Jacobo Yla Haj Legendary Barathrumites The Tinkering skill is required to be able to see
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  • Tinker III This article looks like it has no description. You can write a bit about Tinker III by editing it. Remove this template once a description is
    491 bytes (92 words) - 20:06, 5 April 2022
  • Complexity 1 Tier 2 Bits <002> Can Disassemble yes Can Build yes Tinker Skill Tinker I Potential Mods? energy cell Character ' ID? Solar Cell Spawns in
    1 KB (64 words) - 02:54, 19 January 2024
  • Complexity 1 Tier 7 Bits <006> Can Disassemble yes Can Build yes Tinker Skill Tinker II Potential Mods? energy cell Character ' ID? Nuclear Cell Spawns
    1 KB (69 words) - 02:54, 19 January 2024
  • but it can also be created by a dynamic turret tinker. If the musket turret is created by a turret tinker, it will not grant any XP when destroyed. It uses
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  • Complexity 2 Tier 4 Bits <002> Can Disassemble yes Can Build yes Tinker Skill Tinker I Character ' ID? Combustion Cell Spawns in EnergyCells Items Extra
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  • Complexity 2 Tier 5 Bits <024> Can Disassemble yes Can Build yes Tinker Skill Tinker II Character ' ID? Thermoelectric Cell Spawns in EnergyCells Items
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  • and also consider learning how to craft additional slugs with the relevant Tinker I schematic. The chaingun can be: Found as random loot in mid-tier or high-tier
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  • 500000 Complexity 7 Tier 8 Bits <88> Can Disassemble yes Can Build yes Tinker Skill Tinker III Potential Mods? energy cell Character ' ID? MechaPowerCore Spawns
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  • a zone, or be created by a dynamic turret tinker. If the chain laser emplacement is created by a turret tinker, it will not grant any XP when destroyed
    2 KB (137 words) - 14:56, 18 January 2024
  • mods, so characters will have to take Tinker I anyway to learn some mods Characters still need the appropriate tinker skill to build the item The effect of
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  • gray foam. Or, at the very least, you might require it one day, and so some tinker prudently got ahead of the problem and invented the brass foaminator. Inscribed
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  • details about the chance of obtaining an hypertractor. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from hypertractor
    3 KB (188 words) - 21:35, 18 January 2024
  • Complexity 3 Tier 3 Bits <0013> Can Disassemble yes Can Build yes Tinker Skill Tinker I Skill Used Pistol Potential Mods? missile weapon, firearm, general
    2 KB (91 words) - 21:35, 18 January 2024
  • Barathrumite tinker Barathrumite tinker Their hunched back is sown with tufts of white fur and needle quills. The nose at the end of their bear-snout is
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  • penalties based on the Chair Level of the chair that is being sat upon. Tinker Bonus describes the chair's bonus to artifact examination and disassembling
    2 KB (154 words) - 13:46, 6 October 2021
  • Complexity 0 Tier 2 Bits <002> Can Disassemble yes Can Build yes Tinker Skill Tinker I Skill Used Pistol Potential Mods? missile weapon, firearm, general
    1 KB (87 words) - 21:35, 18 January 2024
  • Complexity 5 Tier 5 Bits <0005> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Heavy Weapon Potential Mods? missile weapon, firearm
    2 KB (90 words) - 21:36, 18 January 2024
  • Complexity 6 Tier 6 Bits <00006> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Pistol Potential Mods? missile weapon, firearm, general
    2 KB (87 words) - 21:35, 18 January 2024
  • Complexity 4 Tier 4 Bits <0004> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Heavy Weapon Potential Mods? missile weapon, firearm
    2 KB (104 words) - 21:35, 18 January 2024
  • Complexity 5 Tier 5 Bits <0005> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Pistol Potential Mods? missile weapon, firearm, general
    2 KB (93 words) - 21:35, 18 January 2024
  • for details about the chance of obtaining an eigenrifle. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from eigenturrets
    3 KB (202 words) - 21:34, 18 January 2024
  • displacing this loot into a random location in the current zone. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from laser turrets
    3 KB (263 words) - 21:34, 18 January 2024
  • Harvestry Tinkering Disassemble Reverse Engineer Repair Deploy Turret Lay Mine / Set Bomb Tinker I Tinker II Tinker III Skills Harvestry Tinkering Disassemble
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  • Templars have a 3.5% chance to be carrying a light rail. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from light rail
    3 KB (163 words) - 21:35, 18 January 2024
  • Complexity 1 Tier 1 Bits <001> Can Disassemble yes Can Build yes Tinker Skill Tinker I Potential Mods? energy cell Character ' ID? Fidget Cell Worn On
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  • Callings (redirect from Tinker (Calling))
    witchwood barks Tinker +2 Intelligence +100 reputation with the Barathrumites skills Tinkering  » Lay Mine / Set Bomb  » Disassemble  » Repair  » Tinker I Equipped:
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  • Complexity 0 Tier 2 Bits <002> Can Disassemble yes Can Build yes Tinker Skill Tinker I Skill Used Bow and Rifle Potential Mods? missile weapon, firearm
    1 KB (91 words) - 21:34, 18 January 2024
  • malice for Barathrum." Argyve names Barathrum as "the eldest and wisest tinker alive". When asked about Barathrum, Hortensa states: "Larger than life.
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  • Complexity 6 Tier 6 Bits <0246> Can Disassemble yes Can Build yes Tinker Skill Tinker II Potential Mods? general, electronics Character ] ID? Ontological
    2 KB (137 words) - 01:45, 19 January 2024
  • Complexity 3 Tier 3 Bits <024> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Pistol Potential Mods? missile weapon, firearm, general
    2 KB (88 words) - 21:35, 18 January 2024
  • He is a weapons tinker and a merchant. Sparafucile, or "Spara" as nicknamed by some of the Barathrumites, is a "harm-artisan", a tinker specializing in
    6 KB (604 words) - 03:32, 26 February 2024
  • Complexity 0 Tier 1 Bits <002> Can Disassemble yes Can Build yes Tinker Skill Tinker I Skill Used Bow and Rifle Potential Mods? missile weapon, firearm
    1 KB (89 words) - 21:34, 18 January 2024
  • Complexity 6 Tier 6 (4+2) Bits <0014> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Pistol Potential Mods? missile weapon, firearm, general
    2 KB (102 words) - 21:35, 18 January 2024
  • abilities's current cooldowns to be 0. It is also used as an ingredient to tinker sphynx salt injectors and in the special cooking recipe Crystal Delight
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  • the level of Tinker that they possess, with creatures that only possess Tinker I being unable to repair items that require Tinker II and Tinker III. Daughters
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  • Complexity 5 Tier 5 Bits <0005> Can Disassemble yes Can Build yes Tinker Skill Tinker II Potential Mods? general, headwear, eyewear, electronics Character
    1 KB (24 words) - 01:44, 19 January 2024
  • of the random village starts. Additionally, he serves as Joppa's village tinker, a vendor who sells scrap and data disks. The quests he gives, Fetch Argyve
    4 KB (288 words) - 16:29, 18 January 2024
  • Complexity 6 Tier 7 Bits <0357> Can Disassemble yes Can Build yes Tinker Skill Tinker III Skill Used Pistol Potential Mods? missile weapon, firearm, general
    2 KB (97 words) - 21:35, 18 January 2024
  • Complexity 4 Tier 4 Bits <0024> Can Disassemble yes Can Build yes Tinker Skill Tinker II Potential Mods? general, electronics Character ] ID? Bio-Scanning
    1 KB (35 words) - 01:45, 19 January 2024
  • for details about the chance of obtaining an freeze ray. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from freeze ray
    3 KB (250 words) - 21:34, 18 January 2024
  • gray foam. Or, at the very least, you might require it one day, and so some tinker prudently got ahead of the problem and invented the brass foaminator. Inscribed
    2 KB (259 words) - 03:31, 19 January 2024
  • gunslingers have a 25% chance of spawning with a laser pistol. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from low-light
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  • Complexity 8 Tier 8 Bits <4578> Can Disassemble yes Can Build yes Tinker Skill Tinker III Potential Mods? helmet, headwear, general, electronics Character
    2 KB (88 words) - 01:10, 19 January 2024
  • Complexity 5 Tier 6 Bits <001246> Can Disassemble yes Can Build yes Tinker Skill Tinker II Potential Mods? general, electronics, eyewear Character ] ID? VISAGE
    1 KB (52 words) - 01:44, 19 January 2024
  • Complexity 7 Tier 7 Bits <0007> Can Disassemble yes Can Build yes Tinker Skill Tinker III Skill Used Pistol Potential Mods? missile weapon, firearm, general
    2 KB (100 words) - 21:35, 18 January 2024
  • section is opinion-based. Your mileage may vary. Since the bit cost of tinkering a new lead-acid cell is very low, they are an excellent means of collecting
    2 KB (134 words) - 02:54, 19 January 2024
  • under certain circumstances in the Kith and Kin quest. Crafted with the Tinker I skill, after obtaining the required schematic. Disarmed from miniature
    4 KB (343 words) - 21:35, 18 January 2024
  • or occasionally equipped by random high-tier creatures. Crafted with the Tinker III skill, after obtaining the required schematic. Disarmed from phase cannon
    3 KB (218 words) - 21:18, 18 January 2024
  • have a sniper rifle, though they usually will not sell it. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from sniper turrets
    3 KB (237 words) - 21:34, 18 January 2024
  • mid-tier zones or occasionally equipped by random creatures. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from defoliant
    3 KB (282 words) - 21:18, 18 January 2024
  • Weight Complexity 0 Tier 3 Bits <C2> Can Disassemble yes Can Build yes Tinker Skill Tinker I Potential Mods? general, eyewear Character ] ID? Spectacles Worn
    1 KB (50 words) - 01:44, 19 January 2024
  • pupils of his eyes are narrowed with spirited interest. Perfect Bep is a tinker who sells data disks, tier 7 cybernetics, and the highest-tier scrap of
    3 KB (76 words) - 14:38, 18 January 2024
  • Complexity 4 Tier 4 Bits <0024> Can Disassemble yes Can Build yes Tinker Skill Tinker II Potential Mods? general, electronics Character ] ID? Structural
    2 KB (37 words) - 01:45, 19 January 2024
  • Complexity 2 Tier 6 Bits <035> Can Disassemble yes Can Build yes Tinker Skill Tinker II Character ' ID? Biodynamic Cell Spawns in EnergyCells Items Extra
    2 KB (146 words) - 02:54, 19 January 2024
  • goggles Chrome-brass rings and swarths of leather are precisely cut from a tinker's stencil, but the real signature is on the glass: a scatter of speck-sized
    1 KB (78 words) - 01:44, 19 January 2024
  • part of a zone, or be created by dynamic turret tinkers. If the microturret is created by a turret tinker, it will not grant any XP when destroyed. It uses
    2 KB (69 words) - 14:56, 18 January 2024
  • Complexity 6 Tier 6 Bits <00456> Can Disassemble yes Can Build yes Tinker Skill Tinker II Potential Mods? general, electronics Character ] ID? Gas Tumbler
    3 KB (205 words) - 01:08, 19 January 2024
  • zone, or be created by laser turret tinkers or dynamic turret tinkers. If the laser turret is created by a turret tinker, it will not grant any XP when destroyed
    2 KB (66 words) - 14:56, 18 January 2024
  • zone, or be created by rifle turret tinkers or dynamic turret tinkers. If the rifle turret is created by a turret tinker, it will not grant any XP when destroyed
    2 KB (67 words) - 14:56, 18 January 2024
  • relic if the historic site is in an area of zone tier 4. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from carbine
    3 KB (262 words) - 21:34, 18 January 2024
  • Complexity 3 Tier 4 Bits <0B24> Can Disassemble yes Can Build yes Tinker Skill Tinker II Potential Mods? general, electronics Character ] ID? Precinct Navigator
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  • high-tier zones or occasionally equipped by random creatures. Crafted with the Tinker III skill, after obtaining the required schematic. Disarmed from linear
    4 KB (267 words) - 21:36, 18 January 2024
  • Complexity 7 Tier 7 Bits <4567> Can Disassemble yes Can Build yes Tinker Skill Tinker III Potential Mods? cloak, general, electronics Character ] ID? Palladium
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  • upper left salt water pond. Along with all starting villages, there is a tinker that will let you repair items and recharge cells before entering Grit Gate
    3 KB (479 words) - 20:39, 7 February 2022
  • or be created by rocket turret tinkers or dynamic turret tinkers. If the rocket turret is created by a turret tinker, it will not grant any XP when destroyed
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  • Gate. He is a Mechanimist by faith, a musician, and a merchant. Jacobo is a tinker who specializes in the inscription of data disks. He says he is always inscribing
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  • turret laser turret chain laser emplacement chaingun turret tinker low-light laser turret tinker miner Mk II glowmoth traipsing mortar juice sap breathbeard
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  • Agility-based skills such as Flurry Moderate cost at character creation Barathrumite tinker(Level 3) Barathrumite arconaut(Level 3) arconaut(Level 3) Otho(Level 3)
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  • Complexity 4 Tier 4 Bits <0024> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Heavy Weapon Potential Mods? missile weapon, firearm
    2 KB (107 words) - 21:18, 18 January 2024
  • Complexity 3 Tier 3 Bits <0013> Can Disassemble yes Can Build yes Tinker Skill Tinker I Potential Mods? general, electronics Character ] ID? Wrist Fan Worn
    1 KB (89 words) - 01:45, 19 January 2024
  • gimlet stare all the more striking. Perfect Agate Severance Star is a chef, tinker, hindren pariah, and author of Blood and Fear: On the Life Cycle of Lah
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  • disassembling artifacts and slightly improves healing rate. It is one of two tinkerable chairs, the other being the rolling chair.
    1 KB (52 words) - 03:46, 19 January 2024
  • Complexity 5 Tier 5 Bits <0005> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Heavy Weapon Potential Mods? missile weapon, firearm
    2 KB (130 words) - 21:34, 18 January 2024
  • have about a 3% chance of spawning with a flamethrower. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from flamethrower
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  • always have a 10% chance to be carrying an electrobow. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from electrobow
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