Scoped masterwork carbine: Difference between revisions
m (amended info about stat differences as the sparbine no longer does extra damage over the carbine) |
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{{Item | {{Item | ||
| title = {{Qud text|scoped &Ymasterwork &ycarbine}} | | title = {{Qud text|scoped &Ymasterwork &ycarbine}} | ||
| image = carbine.png | | image = scoped masterwork carbine.png | ||
| overrideimages = {{altimage start}}{{altimage | scoped masterwork carbine identified.png | type = identified}}{{altimage | scoped masterwork carbine unidentified.png | type = unidentified}}{{altimage end}} | |||
| pv = 9 | | pv = 9 | ||
| maxpv = 9 | | maxpv = 9 |
Revision as of 03:37, 29 October 2020
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it. |
Ammo Type
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Accuracy
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Low (10) |
Shots per Action
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3 |
Max Ammo
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24 |
Complexity
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3 |
Tier
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6 (4+2) |
<0014> | |
Can Disassemble
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yes |
Can Build
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no |
Skill Used
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Character
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) |
ID?
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MasterworkCarbine |
Spawns in
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Modifications
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Extra Info:
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A composite carbine of exceptional craftbearship.
♂: This weapon bears the mark of Sparafucile.
The scoped masterwork carbine, (or, fanonically, the Sparbine, named after its maker, Sparafucile) is a unique carbine with several distinctive characteristics. In this article, the scoped masterwork carbine will be referred to as the Sparbine to prevent confusion with a normal carbine modded with Scoped and Masterwork.
As implied by its name, it always comes modded to be both scoped and masterwork, however, unlike a normal carbine, it can generate with a third modification. The third mod must not be scoped or masterwork.
In addition to its modification, the Sparbine weights less than a standard carbine, being 1# lighter. It also bears the mark of Sparafucile (♂).
It's possible for a normal carbine to be generated or modded to have the same display name as the Sparbine. It can be distinguished from a normal carbine with the same mods by looking at their descriptions (see the respective wiki articles for what to expect) and comparing their weight (as just mentioned).
Tips
- The Sparbine remains an excellent weapon through late game, capable of quickly downing most threats whose armor it can penetrate.
- Once you've downed a few rifle turrets or musket turrets or, better yet, chaingun turrets, you'll probably have as much ammo for it as you're likely to need.
- Consider complementing it with another ranged weapon with greater PV for more armored threats, such as an eigenrifle or a phase cannon.