Normality gas pump: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(4 intermediate revisions by the same user not shown)
Line 32: Line 32:
| corpse = NormalityGas60
| corpse = NormalityGas60
| corpsechance = 100
| corpsechance = 100
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}}
| inheritingfrom = BaseHeavyWeapon
| inheritingfrom = BaseHeavyWeapon
| dynamictable = {{Dynamic object|Guns|Normality Gas Pump}} </br>{{Dynamic object|Items|Normality Gas Pump}}
| dynamictable = {{Dynamic object|Guns|Normality Gas Pump}} </br>{{Dynamic object|Items|Normality Gas Pump}}
Line 38: Line 38:
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = rifle
| unidentifiedaltname = rifle
| usesslots = Missile Weapon, Missile Weapon
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,ElectronicsMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,ElectronicsMods
| desc = Hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'.
| desc = It's a hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'.


{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
Line 48: Line 47:
-25 move speed{{)}}}}
-25 move speed{{)}}}}
| categories = Heavy Weapons
| categories = Heavy Weapons
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 21:36, 18 January 2024

normality gas pump
4
PV
♥
0
$
180.00
Commerce Value
5
lbs.
Weight

Normality

Ammo Type

energy

Accuracy
Shots per Action

5

Ammo per Action

1

Charge per Use

100 Solar cell: 25 usesFidget cell: 25 usesLead-acid cell: 40 usesCombustion cell: 60 usesChem cell: 100 usesThermoelectric cell: 400 usesBiodynamic cell: 600 usesNuclear cell: 1000 usesAntimatter cell: 2000 usesMecha power core: 5000 uses

Charge Used For

Weapon Power

Complexity

5

Tier

5

<0005>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Heavy Weapon

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, heavy weapon, electronics

Character

)

ID?Use this ID to Wish for the item

Normality Gas Pump

Spawns in

Guns
Items

Extra Info:
normality gas pump

It's a hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'.

Weapon Class: Heavy Weapon
Accuracy: Low
Multiple projectiles per shot: 5
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.
-25 move speed

Perfect

The normality gas pump fires a large cone of normality gas when used.

It is the signature weapon of the anomaly extinguisher, but can also be wielded by the player or other creatures.