Normality gas pump: Difference between revisions
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(16 intermediate revisions by 2 users not shown) | |||
Line 18: | Line 18: | ||
| accuracy = 10 | | accuracy = 10 | ||
| shots = 5 | | shots = 5 | ||
| ammoperaction = 1 | |||
| chargeused = 100 | | chargeused = 100 | ||
| chargefunction = Weapon Power | | chargefunction = Weapon Power | ||
Line 26: | Line 27: | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = & | | colorstr = &K | ||
| tilecolors = yK | |||
| renderstr = ) | | renderstr = ) | ||
| corpse = | | corpse = NormalityGas60 | ||
| corpsechance = 100 | | corpsechance = 100 | ||
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}} | ||
| inheritingfrom = BaseHeavyWeapon | | inheritingfrom = BaseHeavyWeapon | ||
| dynamictable = {{Dynamic object|Guns|Normality Gas Pump}} | | dynamictable = {{Dynamic object|Guns|Normality Gas Pump}} </br>{{Dynamic object|Items|Normality Gas Pump}} | ||
| | | unidentifiedimage = normality gas pump unidentified.png | ||
| desc = | | unidentifiedname = weird artifact | ||
| unidentifiedaltname = rifle | |||
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,ElectronicsMods | |||
| desc = It's a hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'. | |||
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon | {{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon | ||
Line 42: | Line 47: | ||
-25 move speed{{)}}}} | -25 move speed{{)}}}} | ||
| categories = Heavy Weapons | | categories = Heavy Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 21:36, 18 January 2024
normality gas pump
Normality | |
Ammo Type
|
|
Accuracy
|
Low (10) |
Shots per Action
|
5 |
Ammo per Action
|
1 |
Charge per Use
|
100 |
Charge Used For
|
Weapon Power |
Complexity
|
5 |
Tier
|
5 |
<0005> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Potential
Mods? |
|
Character
|
) |
ID?
|
Normality Gas Pump |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
normality gas pump
It's a hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'.
Weapon Class: Heavy Weapon
Accuracy: Low
Multiple projectiles per shot: 5
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.
-25 move speed
The normality gas pump fires a large cone of normality gas when used.
It is the signature weapon of the anomaly extinguisher, but can also be wielded by the player or other creatures.