Acid: Difference between revisions
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Revision as of 03:15, 6 August 2020
When on/in other objects/liquids: | |
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{{{adjective}}} liquid {{{smeared}}} object {{{stained}}} object | |
Vaporizes at
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337°, into corrosive gas |
Base temperature
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25° |
Cooking Effect
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simple acid-based[Oops, there was a problem with Template:CookEffect ID to page that's used here!] |
Value per dram
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1.5 |
Weight per dram
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0.25# |
Prompt to wade through?
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no |
Prompt to drink?
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no |
ID
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AcidPool, AcidPuddle |
Liquid ID
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acid |
acid is a caustic liquid that causes damage upon contact. A composite liquid with acid will be acidic, and objects covered in it will be covered in acid. Because of its properties, only inorganic containers will be able to hold acid safely without dissolving.
Physical contact with acid will cause the object to take Total liquid Volume * Acid drams /16 (min 1) to Total liquid Volume * Acid drams (min 2) acid damage every turn. This includes the container the acid is in if the container is organic like a waterskin. Liquid containers corroded by acid will have sizzling prepended to their name until the container is completely destroyed. If destroyed within an inventory, the acid will pour over the owner, dealing the same damage. Waterskins have a hidden 30HP, so acid can be held for a short period of time, depending on volume, for short liquid transfer.
Creatures with full acid resistance will not take damage from stepping on or swimming in acid, but acid still has a chance of destroying the creature's feet and body armor if swimming in an acid pool (greater than 1,000 drams)
When heated to a temperature of 337, the acid will evaporate into corrosive gas, with a density of the puddle's volume in drams/20.
Sources of Acid
- giant acid weeps and acid weeps, which are found in fungal biomes with bright green and dark green mushrooms.
- Sold by ichor merchants
Uses of Acid
- Used in lead-acid cells to power electronics
- Used in defoliant pumps and fungicide pumps
- Can be cooked for basic acid resistance
Consuming Acid
When consumed without preparation, the imbiber will take 1d101-10 (Avg: 5.5) acid damage for every dram they consumed.
When cooked, there will be simple acid based effects. Cooking with acid has a chance of granting:
- Corrosive Breath at level 1-2. If the creature already has Corrosive Breath, the level will be boosted by 2-3 levels.
- Corrosive Gas Generation at level 1-2. If the creature already has Corrosive Breath, the level will be boosted by 2-3 levels.
- +10-15 Acid resistance
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