User:Lone Aristocrat/Sandbox
Skillsoft [high sp]
|
0 lbs. Weight | |
Complexity
|
4 |
|---|---|
Character
|
ç |
ID?
|
SingleSkillsoft3 |
Spawns in
|
|
Infobox data from game version 2.0.207.72
| |
Cybernetic Info
License point cost
|
No results |
|---|---|
Slots
|
No results |
Destroyed when removed
|
No results |
Work in progress: 33 of 77
Skillsoft [high sp] is a Skillsoft cybernetic which provides access to a random regular skill worth between 51 and 150 skill points. In practice since all skills with the exception of
Acrobatics always cost a multiple of 50, the provided skill will have a value of either 100 or 150 skill points. The gained skill is considered permanent, allowing the user to purchase any skills which it was a prerequisite for, provided they meet the attribute requirements and have unlocked the appropriate tree.
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Has a low license tier cost and isn't destroyed when uninstalled, allowing for a high degree of flexibility.
- Potentially provides instant access to certain useful skills which may be otherwise difficult to purchase early/meet the attribute requirements for, such as Snake Oiler and Trash Divining
Disavantages
- The offered skill is completely random, severely limiting potential utility unless lucky.
- A single mid-tier skill is generally substantially less impactful than most other head slot exclusive cybernetics.
Eligible skills
| Skill | Cost |
|---|---|
| Disorienting Fire | 200 |
| Flattening Fire | 200 |
| Beacon Fire | 200 |
| Ultra Fire | 300 |
| Demolish | 300 |
| Weathered | 200 |
| Calloused | 200 |
| Longstrider | 250 |
| Sweep | 200 |
| Lunge | 200 |
| Dueling Stance | 200 |
| Swipe | 200 |
| En Garde! | 300 |
| Multiweapon Mastery | 200 |
| Intimidate | 200 |
| Skill | Cost |
|---|---|
| Proselytize | 300 |
| Inspiring Presence | 250 |
| Dead Shot | 200 |
| Empty the Clips | 300 |
| Fastest Gun in the Rust | 400 |
| Swift Blocking | 200 |
| Deft Blocking | 200 |
| Staggering Block | 200 |
| Shield Wall | 200 |
| Rejoinder | 250 |
| Shank | 250 |
| Penetrating Strikes | 200 |
| Weapon Mastery | 300 |
| Juke | 200 |
| Tinker II | 200 |
| Skill | Cost |
|---|---|
| Tinker III | 200 |
| Tomorrowful | 200 |
| Disarming Shot | 100 |
| Iron Mind | 100 |
| Lionheart | 100 |
| Conatus | 150 |
| Mind over Body | 150 |
| Shield Slam | 100 |
| Jab | 100 |
| Bloodletter | 150 |
| Hobble | 150 |
| Pointed Circle | 100 |
| Weapon Expertise | 150 |
| Charge | 150 |
| Scavenger | 100 |
Tips
- Can make for a good way to store wealth, due to its weightlessness.
- It's weightlessness makes it trivial to carry around for temporary installation when needed, provided the user has access to a becoming nook.

