Anomaly extinguisher: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
Line 33: Line 33:
| cold = 25
| cold = 25
| heat = 25
| heat = 25
| xpvalue = 550
| xptier = 4
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| demeanor = neutral

Revision as of 13:33, 2 November 2020

This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
anomaly extinguisher
Anomaly extinguisher.png
Character

3

ID?Use this ID to Wish for anomaly extinguisher

Normality Bot

Faction

robots (Loved100 Reputation)

Demeanor

neutral

Charge per Use

1

Charge Used For

PointDefense

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

normality gas(favilink error!) (100%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

550 XP

XP Tier

4

Role

Artillery


Extra info:
  • Made out of Metal
  • Weighs 200 lbs
anomaly extinguisher

Their deepest encoding is the following moral imperative: 'extinguish spatial and temporal anomalies, be they the result of happenstance, maleficence, or planar kismet.'

Perfect
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This article looks like it has no description. You can write a bit about Anomaly extinguisher by editing it. Remove this template once a description is added.