Arc winder: Difference between revisions

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The {{name}} is a [[pistol]] which is unusual in that it does not have a [[Penetration_(PV)]] value.  Upon striking a creature or surface, the projectile will create a small arc of electricity comparable to the [[Electrical Generation]] mutation or the [[Electrified]] weapon mod.  This causes damage to multiple enemies which bypasses armor and cannot be dodged.  It is especially effective against [[Robots]].
Arc winders are unique among missile weapons in that they do not have a [[Penetration_(PV)]] value.  Upon striking a creature or surface, the projectile will create a small arc of electricity comparable to the [[Electrical Generation]] mutation or the [[Electrified]] weapon mod.  This causes damage to multiple enemies which bypasses armor and cannot be dodged.  It is especially effective against [[Robots]].


The electrical arc will jump between adjacent enemies, plants and certain structural objects.  Missed shots will arc from their points of impact against walls.  As such, be wary of using this weapon in the presence of friendly or neutral creatures.
The electrical arc will jump between adjacent enemies, plants and certain structural objects.  Missed shots will arc from their points of impact against walls.  As such, be wary of using this weapon in the presence of friendly or neutral creatures.


{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}

Revision as of 12:28, 5 November 2021

arc winder
♥
4d4
average: 10range: 4-16
$
750.00
Commerce Value
4
lbs.
Weight
Accuracy
Shots per Action

1

Ammo per Action

1

Charge per Use

300 Solar cell: 8 usesFidget cell: 8 usesLead-acid cell: 13 usesCombustion cell: 20 usesChem cell: 33 usesThermoelectric cell: 133 usesBiodynamic cell: 200 usesNuclear cell: 333 usesAntimatter cell: 666 usesMecha power core: 1666 uses

Charge Used For

Weapon Power

Complexity

5

Tier

5

<0245>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Pistol

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, pistol, electronics, beam weapon

Character

)

ID?Use this ID to Wish for the item

Arc Winder

Spawns in

Guns
Items

Extra Info:
arc winder

A spiral crank closes a chrome-encased circuit and ejects charge through two contact tips. Smoke twirls through their yellow glow.

Weapon Class: Pistol
Accuracy: High

Perfect

The arc winder is a pistol which is unusual in that it does not have a Penetration_(PV) value. Upon striking a creature or surface, the projectile will create a small arc of electricity comparable to the Electrical Generation mutation or the Electrified weapon mod. This causes damage to multiple enemies which bypasses armor and cannot be dodged. It is especially effective against Robots.

The electrical arc will jump between adjacent enemies, plants and certain structural objects. Missed shots will arc from their points of impact against walls. As such, be wary of using this weapon in the presence of friendly or neutral creatures.