Barathrumite arconaut: Difference between revisions
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| faction = {{creature faction|{{FactionID to name|Barathrumites}}|100}} | | faction = {{creature faction|{{FactionID to name|Barathrumites}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Scrap {zonetier}|2-4|no|100|yes}}{{inventory|Leather Cloak|1|no|100|no}}{{inventory|StandaloneMarkovBook|0-1|no|100|no}} | |||
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Tinker1}} | | skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Tinker1}} | ||
| mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|14}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|14}} | | mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|14}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|14}} | ||
| desc = =pronouns.Possessive= hunched back is sown with tufts of white fur and needle quills. The nose at the end of =pronouns.possessive= bear-snout is dark and wet. Long, slender, triple- | | desc = =pronouns.Possessive= hunched back is sown with tufts of white fur and needle quills. The nose at the end of =pronouns.possessive= bear-snout is dark and wet. Long, slender, triple-jointed fingers sprout from =pronouns.possessive= pudgey paws and flutter with composed precision. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0. | | gameversion = 2.0.204.82 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{name}} is a creature belonging to the [[Barathrumites]] faction. Barathrumite arconauts can be found rarely almost anywhere, in groups with other members of the Barathrumites. | A {{name}} is a creature belonging to the [[Barathrumites]] faction. Barathrumite arconauts can be found rarely almost anywhere, in groups with other members of the Barathrumites. | ||
Barathrumite arconauts will be neutral to the player by default, but will become hostile if provoked. Being urshiib, they possess the | Barathrumite arconauts will be neutral to the player by default, but will become hostile if provoked. Being urshiib, they possess the {{favilink|Albino}} mutation, the {{favilink|Quills}} mutation at level 6, and the {{favilink|Triple-jointed}} mutation at level 3.{{File Ref|file=ObjectBlueprints}} {{favilink|Quills}} provides a Barathrumite arconaut with damage reflection, immunity to the quills of other creatures, and the ability to fire off their quills to attack creatures in adjacent tiles, while {{favilink|Triple-jointed}} increases the arconaut's [[Agility]]. However, they possess no weaponry and will attack with their {{favilink|fist|plural}} in melee. | ||
Barathrumite arconauts will always spawn in possession of a {{favilink|cloth robe}}, but will be unable to wear it due to their {{favilink page|Data:Quills}}. Additionally, they will possess several pieces of [[scrap]] taken from a [[Data:Scrap|Scrap]] table, with the number value of the table being equivalent to the [[zone tier|tier]] of the zone the arconaut spawned in. Each item from the table will be rolled 2-4 times. Finally, Barathrumite arconauts have a 50% chance to possess a random {{qud text|&Ywhite-titled}} [[book]].{{File Ref|file=PopulationTables}} | Barathrumite arconauts will always spawn in possession of a {{favilink|cloth robe}}, but will be unable to wear it due to their {{favilink page|Data:Quills}}. Additionally, they will possess several pieces of [[scrap]] taken from a [[Data:Scrap|Scrap]] table, with the number value of the table being equivalent to the [[zone tier|tier]] of the zone the arconaut spawned in. Each item from the table will be rolled 2-4 times. Finally, Barathrumite arconauts have a 50% chance to possess a random {{qud text|&Ywhite-titled}} [[book]].{{File Ref|file=PopulationTables}} | ||
{{References|2.0. | {{References|2.0.206.66}} | ||
{{Creature Navbox|Barathrumites|uniquecommon}} |
Latest revision as of 02:39, 26 February 2024
Level: 18-29 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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b |
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ID?
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Barathrumite Arconaut |
Faction
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Barathrumites (Loved100 Reputation) |
Demeanor
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neutral |
Tier
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3 |
Inventory
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Inventory
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Skills
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Skills
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Mutations
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Mutations
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Corpse Dropped
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urshiib corpse (90%) |
Role
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NPC |
Extra info:
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Infobox data from game version 2.0.204.82
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Their hunched back is sown with tufts of white fur and needle quills. The nose at the end of their bear-snout is dark and wet. Long, slender, triple-jointed fingers sprout from their pudgey paws and flutter with composed precision.
A Barathrumite arconaut is a creature belonging to the Barathrumites faction. Barathrumite arconauts can be found rarely almost anywhere, in groups with other members of the Barathrumites.
Barathrumite arconauts will be neutral to the player by default, but will become hostile if provoked. Being urshiib, they possess the Albino (D) mutation, the Quills mutation at level 6, and the Triple-jointed mutation at level 3.[1] Quills provides a Barathrumite arconaut with damage reflection, immunity to the quills of other creatures, and the ability to fire off their quills to attack creatures in adjacent tiles, while Triple-jointed increases the arconaut's Agility. However, they possess no weaponry and will attack with their \fists in melee.
Barathrumite arconauts will always spawn in possession of a cloth robe, but will be unable to wear it due to their quills. Additionally, they will possess several pieces of scrap taken from a Scrap table, with the number value of the table being equivalent to the tier of the zone the arconaut spawned in. Each item from the table will be rolled 2-4 times. Finally, Barathrumite arconauts have a 50% chance to possess a random white-titled book.[2]
References
This information is reliable as of patch 2.0.206.66. |
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