Blood: Difference between revisions

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==Sources of Blood==
==Sources of Blood==
*[[Bleeding]] will cause a puddle of {{name}} to form near the bleeding subject.
*[[Bleeding]] will cause a puddle of {{name}} to form near the bleeding subject.
**[[Short Blade|Short blades]] are particularly adept at creating pools of blood due to their inherent critical hit bonus and associated skills.
**[[Short Blade|Short blades]] are particularly adept at creating pools of blood due to their inherent [[Critical Hit|critical hit]] bonus and associated skills.
**Dismemberment, with [[Axe|axes]] or [[Decarbonizer|other methods]], will quickly accumulate pools of blood.
**Dismemberment, with [[Axe|axes]] or [[Serrated|other]] [[Decarbonizer|methods]], will quickly accumulate pools of blood.


==Use of Blood==
==Use of Blood==

Revision as of 09:46, 8 November 2020

blood
Blood.png
When on/in other objects/liquids:
{{{adjective}}} liquid
{{{smeared}}} object
{{{stained}}} object
Starts Flaming at

4000°

Vaporizes at

8000°

Base temperature

25°

Value per dram

0.25

Weight per dram

0.25#

Prompt to wade through?

no

Prompt to drink?

no

ID

BloodPool

Liquid ID

blood is the liquid in all non-fungus, non-plant creatures. It can be wished for by wishing BloodPool.

Sources of Blood

  • Bleeding will cause a puddle of blood to form near the bleeding subject.
    • Short blades are particularly adept at creating pools of blood due to their inherent critical hit bonus and associated skills.
    • Dismemberment, with axes or other methods, will quickly accumulate pools of blood.

Use of Blood

Factions that use Blood as a Water Ritual Liquid

References

  1. XRL.World.Parts.Madpole