Boosterbot: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
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| desc = This ancient medical robot is shaped like a squat, friendly dwarf, with =pronouns.possessive= painted features long worn away to swaths of pitted metal. =pronouns.Subjective= =verb:reach:afterpronoun= a helpful arm out, holding a stubby booster injector, ready to cheerfully cleanse the world of all its varied disease.
| desc = This ancient medical robot is shaped like a squat, friendly dwarf, with =pronouns.possessive= painted features long worn away to swaths of pitted metal. =pronouns.Subjective= =verb:reach:afterpronoun= a helpful arm out, holding a stubby booster injector, ready to cheerfully cleanse the world of all its varied disease.
| categories = Robots
| categories = Robots
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
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Revision as of 01:40, 27 October 2021

boosterbot
Boosterbot.png
Character

4

ID?Use this ID to Wish for boosterbot

Boosterbot

Faction

robots (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

625 XP

XP Tier

5

Role

Controller


Extra info:

Limbs* (HumanoidRobot): * Excludes limbs granted via mutations
boosterbot

This ancient medical robot is shaped like a squat, friendly dwarf, with their painted features long worn away to swaths of pitted metal. They reach a helpful arm out, holding a stubby booster injector, ready to cheerfully cleanse the world of all its varied disease.

Perfect

Boosterbots attack by shooting tonics and empty injectors. Their booster gun requires them to skip two turns after firing. In addition to the listed items, boosterbots spawn with several random tonics to be used as ammo, but these don't drop on death. However, if the robot is made non-hostile, they can be traded for.