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Revision as of 14:50, 18 September 2022 by Thecarrotclarinet (talk | contribs) (Gunslinger Inventory not accurate. Spawns with two chrome revolvers and not two Isachaar rifles)
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As of Patch This information is reliable as of patch

Callings are the name given to the Mutated Human subtypes. You can choose a calling during character creation. The corresponding True Kin starting types are called Castes.

List of Callings

The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their attribute bonuses, starting skills, and starting equipment and items.

Subtype apostle.png
+2 Ego
In Inventory:
Subtype arconaut.png
In Inventory:
Starts with random junk and artifacts
Subtype greybeard.png
+100 reputation with bears
Subtype gunslinger.png
+200 reputation with mysterious strangers
Subtype marauder.png
In Inventory:
Subtype pilgrim.png
In Inventory:
Subtype nomad.png
+200 reputation with the Issachari tribe
Starts with a recycling suit
Subtype tinker.png
+100 reputation with the Barathrumites
In Inventory:
Begins with a number of random artifacts and scrap
Water Merchant
Subtype water merchant.png
+2 Ego
+200 reputation with water barons
In Inventory:
Starts with trade goods
Allowed entrance to many settlements for purposes of trade[1]
Watervine Farmer
Subtype watervine farmer.png
+100 reputation with the villagers of Joppa
In Inventory:
Starts with random cooking ingredients


  1. This perk is not fully implemented.