Chain laser: Difference between revisions
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{{ | A {{name}} is a rifle that uses the [[Heavy Weapon]] skill tree. Each shots fires 3 bullets, each costing 150 charge, for a total of 450 charge use per action. A {{favilink|chain laser emplacement}} uses this weapon and drops it if disarmed or dismembered. | ||
Its shots are light projectiles, which means they can be refracted by reflective surfaces. Previously, creatures with complete heat resistance would be invulnerable to chain lasers, but this was patched out. | |||
{{Missile Weapon Navbox}} | {{Missile Weapon Navbox}} | ||
Revision as of 18:37, 18 December 2020
chain laser
Light | |
Ammo Type
|
|
Accuracy
|
Medium (5) |
Shots per Action
|
3 |
Charge per Use
|
150 |
Charge Used For
|
Weapon Power |
Complexity
|
6 |
Tier
|
5 |
<0005> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
) |
ID?
|
Chain Laser |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.201.56
|
chain laser
Three steel barrels fit together into an arc-edged triangle of luminous ritualism.
Weapon Class: Heavy Weapon
Accuracy: Medium
Multiple ammo used per shot: 3
Multiple projectiles per shot: 3
-25 move speed
A chain laser is a rifle that uses the Heavy Weapon skill tree. Each shots fires 3 bullets, each costing 150 charge, for a total of 450 charge use per action. A chain laser emplacement uses this weapon and drops it if disarmed or dismembered.
Its shots are light projectiles, which means they can be refracted by reflective surfaces. Previously, creatures with complete heat resistance would be invulnerable to chain lasers, but this was patched out.