Chain laser: Difference between revisions
Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 44: | Line 44: | ||
-25 move speed{{)}}}} | -25 move speed{{)}}}} | ||
| categories = Heavy Weapons | | categories = Heavy Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 21:34, 18 January 2024
Light | |
Ammo Type
|
|
Accuracy
|
Medium (5) |
Shots per Action
|
3 |
Ammo per Action
|
3 |
Charge per Use
|
150 |
Charge Used For
|
Weapon Power |
Complexity
|
5 |
Tier
|
5 |
<0005> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Potential
Mods? |
missile weapon, firearm, general, rifle, electronics, beam weapon |
Character
|
) |
ID?
|
Chain Laser |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
Three carbon steel barrels fit together into an arc-edged triangle of luminous ritualism. They pinch the mirror point inside.
Weapon Class: Heavy Weapon
Accuracy: Medium
Multiple ammo used per shot: 3
Multiple projectiles per shot: 3
-25 move speed
A chain laser is a Heavy Weapon that fires light-based laser projectiles. Shooting this weapon fires 3 projectiles at a time, each costing 150 charge, for a total of 450 charge use per action. A chain laser emplacement is a turret that uses this weapon and drops it if disarmed or dismembered.
Like other forms of light-based projectiles, the chain laser's projectiles can be refracted.
Trivia
- Previously, creatures with complete heat resistance would be invulnerable to chain lasers, but this behavior was patched out.