Eigenpistol: Difference between revisions

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(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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Accuracy: High{{)}}}}
Accuracy: High{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->{{No Description}}
<!-- END QBE -->{{No Description}}


{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}

Latest revision as of 21:35, 18 January 2024

eigenpistol
11
PV
♥
1d10
average: 5.5range: 1-10
$
650.00
Commerce Value
6
lbs.
Weight

Disintegrate

Ammo Type

energy

Accuracy
Shots per Action

1

Ammo per Action

1

Charge per Use

250 Solar cell: 10 usesFidget cell: 10 usesLead-acid cell: 16 usesCombustion cell: 24 usesChem cell: 40 usesThermoelectric cell: 160 usesBiodynamic cell: 240 usesNuclear cell: 400 usesAntimatter cell: 800 usesMecha power core: 2000 uses

Charge Used For

Weapon Power

Complexity

5

Tier

5

<0005>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Pistol

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, electronics, beam weapon, pistol

Character

)

ID?Use this ID to Wish for the item

Eigenpistol

Spawns in

Guns
Items

Extra Info:
eigenpistol

Perpendicular to the neon azure barrel is a square-plated scope inset with a large ocular lens. The sight through the lens distorts as the gun tilts, but the vector drawn remains unchanged.

Weapon Class: Pistol
Accuracy: High

Perfect
This article looks like it has no description. You can write a bit about Eigenpistol by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Eigenpistol by editing it. Remove this template once a description is added.