Ill: Difference between revisions

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(Created page with "{{Effect | &gill | Doesn't regenerate hit points.\nHealing effects are only half as effective. |Ill }} After poison is cured, you become ill instead. {{qud quote notxml|&r...")
 
m (Add Missing Info notice)
 
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{{Missing info|Lacks reference to the [[Nostrums]] skill.}}
{{Effect
{{Effect
| &gill
| &gill
| Doesn't regenerate hit points.\nHealing effects are only half as effective.
| Doesn't regenerate hit points.\nHealing effects are only half as effective.
|Ill
|Ill
| 111000000000000000000000100
}}
}}
After [[poison]] is cured, you become ill instead.
After [[poisoned]] is cured, you become ill instead.
{{qud quote notxml|&rThe poison begins to abate, but you still feel nauseous.}}
{{qud quote notxml|&rThe poison begins to abate, but you still feel nauseous.}}
===When removed===
===When removed===
{{qud quote notxml|&gYou no longer feel ill.}}
{{qud quote notxml|&gYou no longer feel ill.}}
{{Effect Navbox}}

Latest revision as of 07:40, 23 December 2023

This article has information that is missing or not up to par.
Reason: Lacks reference to the Nostrums skill.
ill
ID

Ill

Effect Type

Metabolic, Minor, Negative, Removable

ill

Doesn't regenerate hit points.
Healing effects are only half as effective.

After poisoned is cured, you become ill instead.

The poison begins to abate, but you still feel nauseous.

When removed

You no longer feel ill.