Sitting: Difference between revisions
(add chair list!) |
No edit summary |
||
Line 34: | Line 34: | ||
|} | |} | ||
== Bonuses | == Calculating Bonuses and Penalties == | ||
The following formulas are used to determine sitting bonuses or penalties that are described above. | |||
{| class="wikitable" | |||
! Chair Effect | |||
! Requirement | |||
! Formula | |||
|- | |||
| Bonus or penalty to inspect or [[disassemble]] artifacts | |||
| None (all chair levels) | |||
| {{Simple formula | Min(2 + ChairLevel, 4) }} | |||
|- | |||
| HP restored per turn | |||
| Chair level -9 or higher | |||
| {{Simple formula | 1 / (10 - Min(9, ChairLevel)) }} | |||
|- | |||
| Damage per turn | |||
| Chair level -10 or lower | |||
| {{Simple formula | -(ChairLevel) - 9}} | |||
|} | |||
Based on the formulas above, this means that chair bonuses and penalties are equal to the values listed below, based on chair level. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Chair Level | ! Chair Level | ||
Line 92: | Line 112: | ||
| -8 | | -8 | ||
| -1 | | -1 | ||
|} | |} | ||
Revision as of 16:01, 12 November 2020
ID
|
Sitting |
---|
Improves natural healing rate. (chair level 5 or higher)
Slightly improves natural healing rate. (chair level -9 to 4)
Inflicts ongoing damage. (chair level -10 or lower)
Aids in examining and disassembling artifacts. (chair level -1 or higher)
Distracts from examining and disassembling artifacts. (chair level -3 or lower)
-6 DV.
Must spend a turn to stand up before moving.
The sitting effect name will be based on the object sat upon. For example, sitting on an armchair.
The sitting effect confers bonuses or penalties based on the Chair Level of the chair that is being sat upon.[1]
List of Chairs
Tinker Bonus describes the chair's bonus to artifact examination and disassembling checks.
Chair | Chair Level | Tinker Bonus | HP Per Turn
Error: No field named "ChairLevel" found for any of the specified database tables.
|
---|
Calculating Bonuses and Penalties
The following formulas are used to determine sitting bonuses or penalties that are described above.
Chair Effect | Requirement | Formula |
---|---|---|
Bonus or penalty to inspect or disassemble artifacts | None (all chair levels) | Min(2 + ChairLevel, 4)
|
HP restored per turn | Chair level -9 or higher | 1 / (10 - Min(9, ChairLevel))
|
Damage per turn | Chair level -10 or lower | -(ChairLevel) - 9
|
Based on the formulas above, this means that chair bonuses and penalties are equal to the values listed below, based on chair level.
Chair Level | Tinker Bonus | HP per turn |
---|---|---|
10 | +4 | +1 |
5 | +4 | +1/5 |
4 | +4 | +1/6 |
3 | +4 | +1/7 |
2 | +4 | +1/8 |
1 | +3 | +1/9 |
0 | +2 | +1/10 |
-1 | +1 | +1/11 |
-2 | 0 | +1/12 |
-3 | -1 | +1/13 |
-4 | -2 | +1/14 |
-5 | -3 | +1/15 |
-10 | -8 | -1 |
References
- ↑
XRL.World.Parts.Chair
|