Wakeful: Difference between revisions

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(correct type)
(new type will be correct in version noted)
 
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| desc = Cannot fall asleep.
| desc = Cannot fall asleep.
| id = Wakeful
| id = Wakeful
| type = 100000000000000000000000010
| type = 101000000000000000000000010
| gameversion = 2.0.201.78}}
| gameversion = 2.0.201.81}}
Whenever a creature wakes up from an involuntary [[asleep|sleep]] effect, they gain the {{name}} effect for a random number of rounds between 3 and 5. If the wakeful creature is [[robotic]], the effect will be called {{qud shader|W|safe mode}}.
Whenever a creature wakes up from an involuntary [[asleep|sleep]] effect, they gain the {{name}} effect for a random number of rounds between 3 and 5. If the wakeful creature is [[robotic]], the effect will be called {{qud shader|W|safe mode}}.


{{Effect Navbox}}
{{Effect Navbox}}

Latest revision as of 21:19, 26 March 2021

wakeful
ID

Wakeful

Effect Type

Mental, Minor, Removable

wakeful

Cannot fall asleep.

Whenever a creature wakes up from an involuntary sleep effect, they gain the wakeful effect for a random number of rounds between 3 and 5. If the wakeful creature is robotic, the effect will be called safe mode.