Wine: Difference between revisions

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== Drinking ==
== Drinking ==
Drinking wine provides a small amount of satiation (a fifth as much as water does). Drinking it more than once in the space of 80 turns may cause confusion.{{Code Reference|namespace=XRL.Liquids|class=LiquidWine|method=Drank}} This is based directly on the imbiber's toughness modifier; if the number of drinks in a row is greater than twice the imbiber's toughness modifier, they will become [[confused]] (at level 1 confusion) for {{dice tooltip|5d5}} turns.
Drinking wine provides a small amount of satiation (a fifth as much as water does). Drinking it more than once in the space of 80 turns may cause confusion.{{Code Reference|namespace=XRL.Liquids|class=LiquidWine|method=Drank}} This is based directly on the imbiber's toughness modifier; if the number of drinks in a row is greater than twice the imbiber's toughness modifier, they will become [[confused]] (at level 1 confusion) for {{dice tooltip|5d5}} turns.


== Sources ==
== Sources ==
* {{favilink|wine weep|plural}} and {{favilink|giant wine weep|plural}}. The surrounding fungus will be magenta and reddish in color.
* Sold by {{favilink|vintner|plural}}
* Sold by {{favilink|vintner|plural}}
* Found in magenta {{favilink|clay pitcher|plural}} in ruins or historical sites
* Found in magenta {{favilink|clay pitcher|plural}} in ruins or historical sites
* {{favilink|wine weep|plural}} and {{favilink|giant wine weep|plural}}, which can be found in [[fungal biomes]], the {{favilink|rainbow wood}}, [[historic sites]], or occasionally in other locations. In a fungal biome, the {{favilink|dandy cap|plural}} and {{favilink|spotted shagspook|plural}} around wine weeps will be {{qud text|&rred|notxml}} or {{qud text|&mmagenta|notxml}} in color.
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase.
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase.



Revision as of 20:22, 4 January 2022

wine
When on/in other objects/liquids:
lush liquid
lush object
wine-stained object
Starts Flaming at

620°

Vaporizes at

1620°

Base temperature

25°

Value per dram

4

Weight per dram

0.25#

Evaporativity

3

Fluidity

30

Cleaning factor

1

Prompt to wade through?

no

Prompt to drink?

no

ID

WinePool

Liquid ID

wine

wine is a liquid that can be sold for relatively high value, but cannot be cooked with. It weighs 0.25 lbs per dram.

Drinking

Drinking wine provides a small amount of satiation (a fifth as much as water does). Drinking it more than once in the space of 80 turns may cause confusion.[1] This is based directly on the imbiber's toughness modifier; if the number of drinks in a row is greater than twice the imbiber's toughness modifier, they will become confused (at level 1 confusion) for 5d55-25 (Avg: 15) turns.

Sources

Uses

  • A decently valuable liquid, 4 times more expensive than water
  • A possible liquid required for the cure in the Corpus Choliys

References

This information is reliable as of patch 2.0.201.72.
  1. XRL.Liquids.LiquidWine, method Drank