Drilldown: Inventory

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Inventory > Quantity : 4 or 0-2 or 6-8

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None (416) · Junk 1 (34) · HumanoidEquipment (20) · Table (8) · Scrap {zonetier} (7) · DynamicInheritsTable:BaseCloak:Tier4-7 (4) · HumanoidEquipment 0 (4) · Cybernetics{zonetier} (3) · DynamicInheritsTable:Armor:Tier{ownertier} (3) · Missile 3 (3) · DynamicInheritsTable:MeleeWeapon:Tier{ownertier} (3) · Junk {ownertier} (3) · Artifact 6R (3) · DynamicObjectsTable:EnergyCells:Tier{ownertier} (3)
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