Oil: Difference between revisions
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| id=OilPool | | id=OilPool | ||
| liquidid=oil | | liquidid=oil | ||
| adjective = {{qud shader|K| | | adjective = {{qud shader|K|oily}} | ||
| smeared = {{qud shader|K|oily}} | | smeared = {{qud shader|K|oily}} | ||
| stained = {{qud shader|K|oil}}{{qud shader|y|-stained}} | | stained = {{qud shader|K|oil}}{{qud shader|y|-stained}} | ||
| renderstr=&K | | renderstr=&K | ||
| flame=350 | | flame=350 | ||
| | | vapor = 2000 | ||
| value=3 | | value=3 | ||
| combustibility = 90 | | combustibility = 90 |
Revision as of 03:18, 9 March 2021
oil
When on/in other objects/liquids: | |
---|---|
oily liquid oily object oil-stained object | |
Starts Flaming at
|
350° |
Vaporizes at
|
2000° |
Base temperature
|
25° |
Value per dram
|
3 |
Weight per dram
|
0.25# |
Fluidity
|
40 |
Cleaning factor
|
1 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
OilPool |
Liquid ID
|
oil |
Infobox data from game version 2.0.201.72
|
oil is a liquid that has a variety of uses, and is the lifeblood of Robots. It is three times more valuable than fresh water. It is used as fuel for a variety of artifacts.
Upon stepping in a puddle of oil (less than 1,000 drams), a creature must make an Agility save of difficulty to avoid slipping.
Sources of Oil
- Small pools of oil can be found in the
Asphalt Mines
oil weeps and
giant oil weeps will generate oil. The mushrooms around it will be white and black in color.
- Will be sold by:
gunsmiths,
grenadiers, or the
alchemist.
- The alchemist will only sell one dram, but is guaranteed to be selling it
- Robots bleed oil
Uses for Oil
combustion cells use oil to power artifacts, with a dram worth 750 charge
- oil is the water ritual liquid for Robots.
gyrocopter backpacks,
flamethrowers, and
rocket skates use oil as fuel.
Factions that use Oil as a Water Ritual Liquid
|