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{{As Of Patch|2.0. | {{disambig hatnote|This page describes the liquid slime, which causes objects to become '''slimy'''. For a more general usage of the term, see [[Slimy (disambiguation)]]}} | ||
{{As Of Patch|2.0.201.50}} | |||
{{Liquid | {{Liquid | ||
| title={{qud shader|g|slime}} | | title={{qud shader|g|slime}} | ||
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Stepping on a tile with less than 1,000 drams of slime forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of slime} \times 5)</math>. If this fails, the creature will slip. | Stepping on a tile with less than 1,000 drams of slime forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of slime} \times 5)</math>. If this fails, the creature will slip. | ||
[[ | The [[mollusks]] faction is the only faction that requires slime to perform the [[water ritual]] with it's members. | ||
==Sources of Slime== | ==Sources of Slime== | ||
* {{favilink|slime weep|plural}} or {{favilink|giant slime weep|plural}}. The mushrooms around it will be dark green and brown in color. | * {{favilink|slime weep|plural}} or {{favilink|giant slime weep|plural}}. The mushrooms around it will be dark green and brown in color. |
Revision as of 04:56, 21 November 2020
This page describes the liquid slime, which causes objects to become slimy. For a more general usage of the term, see Slimy (disambiguation) |
This page describes the liquid slime, which causes objects to become slimy. For a more general usage of the term, see Slimy (disambiguation)
This page describes the liquid slime, which causes objects to become slimy. For a more general usage of the term, see Slimy (disambiguation) |
This information is reliable as of patch 2.0.201.50. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.50. If this is no longer the current patch, you can help by updating it.
slime
When on/in other objects/liquids: | |
---|---|
{{{adjective}}} liquid {{{smeared}}} object {{{stained}}} object | |
Vaporizes at
|
100° |
Base temperature
|
25° |
Cooking Effect
|
|
Value per dram
|
0.1 |
Weight per dram
|
0.25# |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
SlimePool |
Liquid ID
|
slime |
slime is common liquid that is mostly used for its curative properties when mixed with other liquids to create a cure for various illnesses.
Stepping on a tile with less than 1,000 drams of slime forces the creature to make an agility saving throw with difficulty . If this fails, the creature will slip.
The mollusks faction is the only faction that requires slime to perform the water ritual with it's members.
Sources of Slime
- slime weeps or giant slime weeps. The mushrooms around it will be dark green and brown in color.
- giant amoebas explode into slime on death
- snailmothers leave behind a trail of slime
- Buying it off of an ichor merchant or the alchemist
Uses of Slime
- Desalinating slime using a desalination pellet will make gel.
- Can be a possible cure liquid for illnesses or fungal infections.
- Drinking slime will give the message "It's disgustingly slimy!" and inflict the drinker with level 5 confused for 3d63-18 (Avg: 10.5) turns.
|