Rifle turret tinker: Difference between revisions
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| renderstr = 3 | | renderstr = 3 | ||
| role = Summoner | | role = Summoner | ||
| extra = {{Extra info|weight = 200 | metal = yes | hasmentalshield = yes | bodytype = BipedalRobot}} | | extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = BipedalRobot}} | ||
| inheritingfrom = Turret Tinker | | inheritingfrom = Turret Tinker | ||
| quickness = 100 | | quickness = 100 |
Revision as of 21:12, 24 September 2021
rifle turret tinker
Level: 14 | |
| |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
3 |
---|---|
ID?
|
Rifle Turret Tinker |
Faction
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robots (Loved100 Reputation) |
Demeanor
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neutral |
Gender
|
|
Mutations
|
|
| |
Mutations
| |
Experience?
|
350 XP |
XP Tier
|
2 |
Role
|
Summoner |
Extra info:
| |
Infobox data from game version 2.0.201.114
|
rifle turret tinker
Its cylindric head is embellished with a frilly crest whose symbolism is unknown. It dutifully marches on a pair of chrome pistons toward its final purpose.
The rifle turret tinker is a turret tinker that creates rifle turrets and supplies them with the lead slugs they require to function.
The rifle turret tinker itself is not capable of attacking, and relies completely on its generated turrets for both offense and defense.
The rifle turret tinker can create a maximum of five turrets. Generated turrets do not grant any XP when destroyed. Only the rifle turret tinker grants experience when destroyed.