Microturret: Difference between revisions
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| av = 2 | | av = 2 | ||
| dv = 12 | | dv = 12 | ||
| weight = | | ma = 10 | ||
| marange = 7+1d5 | |||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Microturret | | id = Microturret | ||
| tier = 3 | | tier = 3 | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yc | |||
| renderstr = 2 | | renderstr = 2 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = Turret}} | ||
| inheritingfrom = HostileTurret | | inheritingfrom = HostileTurret | ||
| dynamictable = {{Dynamic object|TechTurrets|Microturret}} | | dynamictable = {{Dynamic object|TechTurrets|Microturret}} | ||
Line 34: | Line 37: | ||
| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | | gender = neuter | ||
| inventory = {{inventory|Semi-Automatic Pistol|1|no|100}} | | inventory = {{inventory|Semi-Automatic Pistol|1|no|100|no}} | ||
| skills = {{SkillID to name|HeavyWeapons_StrappingShoulders}} | |||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}} | ||
| desc = A semi-automatic pistol mounted on a small tripod. | | desc = A semi-automatic pistol mounted on a small tripod. | ||
| categories = Turrets | | categories = Turrets | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is a turret that is most commonly deployed by | The {{name}} is a turret that is most commonly deployed by {{favilink|spring-turret grenade|plural}}. | ||
It can also spawn directly as part of a zone, or be created by {{favilink|dynamic turret tinker|plural}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed. | It can also spawn directly as part of a zone, or be created by {{favilink|dynamic turret tinker|plural}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed. | ||
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It uses a {{favilink|semi-automatic pistol}} as its weapon. | It uses a {{favilink|semi-automatic pistol}} as its weapon. | ||
{{ | {{Robots Navbox}} |
Latest revision as of 14:56, 18 January 2024
microturret
Level: 15 | |
| |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
2 |
---|---|
ID?
|
Microturret |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Inventory
|
|
| |
Inventory
| |
semi-automatic pistol1d6 8/8 x1(100%) | |
Skills
|
|
| |
Skills
| |
Mutations
|
|
| |
Mutations
| |
Experience?
|
375 XP |
XP Tier
|
3 |
Role
|
Skirmisher |
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.206.57
|
microturret
A semi-automatic pistol mounted on a small tripod.
The microturret is a turret that is most commonly deployed by spring-turret grenades.
It can also spawn directly as part of a zone, or be created by dynamic turret tinkers. If the microturret is created by a turret tinker, it will not grant any XP when destroyed.
It uses a semi-automatic pistol as its weapon.