Musket: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
imported>Trashmonks
(Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
(Added a description)
Line 29: Line 29:
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
A {{name}} is a relatively weak [[:Category:Missile Weapons|missile weapon]] often obtained in the early game.
 
Fairly weak, inaccurate at range, heavy, and unable to load more than 1 {{favilink|lead slug}} at a time, {{name|plural}} are easily outclassed by (arguably) every other [[:Category:Rifles|rifle]] in the game. However, they are still useful as an early-game ranged option for player characters otherwise lacking in that area.
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}


[[Category:Rifles]]
[[Category:Rifles]]

Revision as of 15:13, 23 October 2020

This information is reliable as of patch 2.0.202.1. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.202.1.
musket
Musket.png
8
PV
♥
1d8
average: 4.5range: 1-8
$
17.00
Commerce Value
25
lbs.
Weight
Ammo Type

lead slug

Accuracy
Shots per Action

1

Max Ammo

1

Complexity

0

Tier

2

<002>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker I

Skill Used

Bow and Rifle

Character

)

ID?Use this ID to Wish for the item

Musket

Spawns in

Guns

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
musket

This simple muzzle-loading musket is inaccurate, but is sometimes used by the desert tribes.

Perfect

A musket is a relatively weak missile weapon often obtained in the early game.

Fairly weak, inaccurate at range, heavy, and unable to load more than 1 lead slug at a time, muskets are easily outclassed by (arguably) every other rifle in the game. However, they are still useful as an early-game ranged option for player characters otherwise lacking in that area.