Musket turret: Difference between revisions
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| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | | gender = neuter | ||
| inventory = {{inventory|Musket|1|no|100}} | | inventory = {{inventory|Musket|1|no|100|no}} | ||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}} | ||
| desc = A weapon mounted on an automated tripod. | | desc = A weapon mounted on an automated tripod. | ||
| categories = Turrets | | categories = Turrets | ||
| gameversion = 2.0. | | gameversion = 2.0.204.51 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 14:44, 19 January 2023
musket turret
Level: 15 | |
| |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
1 |
---|---|
ID?
|
SecurityTurret |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Inventory
|
|
| |
Inventory
| |
musket1d8 8/8 x1(100%) | |
Mutations
|
|
| |
Mutations
| |
Experience?
|
375 XP |
XP Tier
|
1 |
Role
|
Skirmisher |
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.204.51
|
musket turret
A weapon mounted on an automated tripod.
The musket turret is a common variety of turret in early-game areas. It typically spawns directly as part of a zone, but it can also be created by a dynamic turret tinker. If the musket turret is created by a turret tinker, it will not grant any XP when destroyed.
It uses a musket as its weapon.