bionic liver
$
180.00
Commerce Value
0
lbs.
Weight
Complexity

4

Character

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BionicLiver

Spawns in

Items

[Implant] - bionic liver

Digestive bile and alkaline churn in glass chambers, while synthetic tissue sieves out bio-toxins.

You are immune to poison and disease.

Target body parts: Body
License points: 3
Only compatible with True Kin genotypes

Perfect

Work in progress 35 of 77

bionic liver is a moderate cost cybernetic implant which upon installation grants the user complete immunity to poison damage and protection against all diseases.

The disease protection applies to glotrot, monochrome and ironshank. As long as the implant is installed, the user will be unable to contract any of the three onset conditions or the diseases themselves through the random effect inflicting attack of zero jells or from stepping in dilute warm static. Additionally, any currently incubating diseases will be prevented from advancing to the next stage, even if the user would have otherwise failed the required Toughness saves. This protection however, does not extend to diseases which have already fully manifested, necessitating that the user seek out traditional means of treatment.

Despite the similarity to diseases, Fungal infections and their onset condtion are not prevented by bionic liver.

The poison immunity prevents the user from being afflicted with the poisoned status effect, nullifies any direct poison damage and allows the user to freely walk through clouds of poison gas without taking damage or suffering from status effects. In addition, the implant will neutralize the effects of certain poison-based attacks employed by some creatures. Such attacks include: The paralyzing stinger used by scorpiocks, the stony effect inflicted by the bite of molting basilisks and lithofexes and the venom possessed by phase spiders.


Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Prevents the user from randomly contracting diseases from warm static or zero jells, making the  Moon Stair marginally less annoying to explore.
  • Being immune to poisonous gas gives the user the option of detonating or throwing  poison gas grenades as mostly safe blocking/escape tools. Hostile creatures will generally (though not always) attempt to avoid pathing into poisonous gas, allowing the user to walk through the generated gas to safety or stand within the cloud and open fire with minimal risk of retaliation.
  • Prevents the user from having the strength of their healing items reduced due to the effects of poison, potentially saving the user from being worn down in a battle of attrition with large numbers of poison-wielding  ickslugs or similar foes.

Disadvantages

  • Outside of the early game, creatures capable of inflicting poison or spreading diseases are rare, limiting the usefulness of resisting either.
  • Moderate cost can be a bit prohibitive depending on the user's license tier and build goals.
  • Takes up the highly competitive body slot while only offering a fairly niche albeit situationally powerful bonus.
  • The poison immunity can be partially replicated by equipping  Slog's annunclus.

Golgotha considerations

 Golgotha relative to other static locations contains an exceptional number of threats which in some fashion employ poison or disease,

Tips

  • Poison is one of the 7 damage types which comprise