Callings: Difference between revisions
Jump to navigation
Jump to search
(Spelling fix) |
imported>Frisk m (Revert consecutive edits by 37.120.145.51 (talk) (SOAP revert) Reason: Vandalism) |
||
Line 107: | Line 107: | ||
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|goat jerky}} | |1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|goat jerky}} | ||
|- | |- | ||
|Merchant | |Water Merchant | ||
| | | +2 Ego | ||
| [[Snake Oiler]]</br>+200 reputation with [[water barons]]</br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref> | | [[Snake Oiler]]</br>+200 reputation with [[water barons]]</br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref> | ||
|style="text-align:center;"|k | |style="text-align:center;"|k |
Revision as of 23:46, 23 October 2020
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
This information is reliable as of patch 2.0.199.1. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.199.1. If this is no longer the current patch, you can help by updating it.
Callings are the name given to the Mutated Human subtypes.
List of Callings
The following information is as presented in-game, except that links are included where relevant. Along with their starting gear, all callings start with 2 empty waterskins and 6d86-48 (Avg: 27)torches.
Calling | Stat Bonus | Skills | Build Code | Starting Equipment | Starting Items |
---|---|---|---|---|---|
Apostle | +2 Ego | Customs and Folklore[1] Intimidate Proselytize |
a | 1 staff 1 witchwood wreath 1 cloth robe 1 leather moccasins |
2 waterskins with 32 drams of fresh water each 1-2 goat jerky |
Arconaut | +2 Agility | Short Blade[1] Tinkering[1] |
b | 2 bronze daggers 1 short bow 1 pocketed vest 1 vinewood sap mask |
1 waterskin with 32 drams of fresh water 1 canteen with 32 drams of fresh water 1 basic toolkit 6-12 wooden arrows 2-3 canned mystery meat(favilink error!) 1-4 things from Junk 1 2-4 things from Artifact 1 1-4 things from Scrap 1 |
Greybeard | -1 Strength +3 Willpower |
Cudgel[1] Berate Calloused +100 reputation with bears |
c | 1 walking stick 1 cloth robe 1 sandals |
1 waterskin with 32 drams of fresh water 8-10 bear jerky |
Gunslinger | +2 Agility | Pistol[1]
+200 reputation with mysterious strangers |
d | 2 borderlands revolver(favilink error!) 1 woven tunic |
1 waterskin with 32 drams of fresh water 45-65 lead slugs 3-4 beetle jerkies |
Marauder | +2 Strength | Axe[1] | e | 1 bronze battle axe 1 furs |
1 waterskin with 32 drams of fresh water 45-65 lead slugs 8-10 bear jerkies |
Pilgrim | +2 Willpower | Self-discipline[1] | f | 1 staff 1 cloth robe 1 sandals |
2 waterskins with 32 drams of fresh water each 2-3 crusty loaf |
Nomad | +2 Toughness | Wayfaring[1]
Harvestry |
g | 1 recycling suit 1 goggles |
1 waterskin with 32 drams of fresh water 4-5 salthopper chips 1 desert kris |
Scholar | +2 Intelligence | Tinkering[1] First Aid[1] Customs and Folklore[1] |
h | 1 staff 1 cloth robe 1 leather moccasins |
1 waterskin with 32 drams of fresh water 1 basic toolkit 1-2 goat jerky |
Tinker | +2 Intelligence | Tinkering[1]
+100 reputation with the Barathrumites |
i | 1 bronze dagger 1 cloth robe 1 leather moccasins |
1 waterskin with 32 drams of fresh water 1 basic toolkit 1-2 goat jerky 1-4 things from Junk 1 2-4 things from Artifact 1 1-4 things from Scrap 1 |
Warden | +2 Strength | Long Blade[1] Shield[1] Bow and Rifle[1] |
j | 1 iron long sword 1 leather armor 1 iron buckler 1 leather moccasins |
1 waterskin with 32 drams of fresh water 1 canteen with 32 drams of fresh water -6 witchwood barks 8-10 goat jerky |
Water Merchant | +2 Ego | Snake Oiler +200 reputation with water barons Allowed entrance to many settlements for purposes of trade[2] |
k | 1 bronze dagger 1 woven tunic 1 cloth robe 1 leather moccasins |
7 waterskins with 32 drams of fresh water each 1 canteen with 32 drams of fresh water 2 additional empty waterskins 1-2 goat jerky 1 merchant's token 3-4 things from Junk 1 2-3 things from Artifact 1 |
Watervine Farmer | +2 Toughness | Cooking and Gathering[1]
Axe[1] |
l | 1 iron vinereaper 1 woven tunic |
1 waterskin with 32 drams of fresh water 1 canteen with 32 drams of fresh water 2-6 witchwood barks 8-10 vinewafer sheaf 1 farmer's token |