Cider: Difference between revisions

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{{As Of Patch|2.0.199.5}}
{{Aliases|ids=CiderWaterskin_Ingredient}}
{{Liquid
{{Liquid
| title={{Qud shader|r|cider}}
| title={{Qud shader|r|cider}}
| byteid=15
| byteid=15
| id=CiderPool
| id=CiderPool
| flame=350
| liquidid= cider
| cooling=1.1
| adjective = {{qud shader|r|spiced}}
| smeared = {{qud shader|r|fragrant}}
| stained = {{qud shader|r|cider}}{{qud shader|y|-stained}}
| flame=500
| vapor = 800
| cookeffect=quicknessMinor
| cookeffect=quicknessMinor
| value=3.8
| value=3.8
| combustibility = 5
| thermalconductivity = 40
| evaporativity = 5
| image=cider.png
| image=cider.png
| overrideimages = {{altimage start}}{{altimage | cider.png | type = large pool}}{{altimage | cider variation 1.png | type = puddle sprite #1}}{{altimage | cider variation 2.png | type = puddle sprite #2}}{{altimage | cider variation 3.png | type = puddle sprite #3}}{{altimage | cider variation 4.png | type = puddle sprite #4}}{{altimage | cider variation 5.png | type = puddle sprite #5}}{{altimage | cider variation 6.png | type = puddle sprite #6}}{{altimage | cider variation 7.png | type = puddle sprite #7}}{{altimage | cider variation 8.png | type = puddle sprite #8}}{{altimage end}}
| gameversion = 2.0.201.72
}}
}}
{{name}} is a [[liquid]] that can be either consumed, cooked, or sold. Being covered in {{name}} will prepend {{qud text|&rfragrant|notxml}}, and mixed liquids with {{name}} inside will be {{qud text|&rspiced|notxml}}. It can be [[wishes|wished]] for by wishing <code>CiderPool</code>.
{{name|caps}} is a [[liquid]] that can be either consumed, cooked with, or sold. Being covered in {{name}} will prepend {{qud text|&rfragrant|notxml}}, and mixed liquids with {{name}} will be {{qud text|&rspiced|notxml}}.
==Drinking Cider==
Drinking {{name}} will grant the [[satiation]] of a snack, and slakes [[thirst]] by 2000 a dram, which is the same as drinking 1/5 of a dram of {{favilink|water|&Bfresh water}}.
 
Drinking it multiple times will cause the imbiber to check toughness against increasing difficulty depending on how many times cider or wine was consumed in a row. If Turns consumed in a row > [[toughness]] modifier *2,  the drinker will be inflicted with Level 1 [[Confused|confusion]] for {{dice tooltip|5d5}} turns. This uses the same property as {{favilink|wine}}, so drinking either {{name}} or wine will contribute to confusion.


==Sources of Cider==
==Sources of Cider==
* {{favilink|giant cider weep|plural}} and {{favilink|cider weep|plural}}. The surrounding mushrooms will be {{qud text|&rred|notxml}} and {{qud text|&wbrown|notxml}} in color.
* {{favilink|apple farmer|plural}} will sell several {{favilink|waterskin|plural}} of {{name}}
* {{favilink|apple farmer|plural}} will sell several {{favilink|waterskin|plural}} of {{name}}.
* Found inside red striped {{favilink|vase|plural}} or {{favilink|glass bottle|plural}} in ruins
* Found inside red striped {{favilink|vase|plural}} or {{favilink|glass bottle|plural}} in ruins
* {{favilink|cider weep|plural}} and {{favilink|giant cider weep|plural}}, which can be found in [[fungal biomes]], the {{favilink|rainbow wood}}, [[historic sites]], or occasionally in other locations. In a fungal biome, the {{favilink|dandy cap|plural}} and {{favilink|spotted shagspook|plural}} around cider weeps will be {{qud text|&rred|notxml}} or {{qud text|&wbrown|notxml}} in color.
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} for sale.
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} for sale.


==Uses of Cider==
==Uses of Cider==
* Increases quickness in cooking
* When used as an ingredient, it grants simple [[quickness-based cooking effects]].
* Somewhat valuable
* Somewhat valuable
==Consuming Cider==
Drinking {{name}} returns the following message:
{{qud quote|It is spicy and delicious.}}
It will grant the [[satiation]] of a snack, and sates [[thirst]] by 2000 a dram, which is the same as drinking 1/5 of a dram of {{favilink|water|&Bfresh water}}.
Drinking it multiple times will cause the imbiber to check toughness against increasing difficulty depending on how many times cider or wine was consumed in a row. If Turns consumed in a row > [[toughness]] modifier *2,  the drinker will be inflicted with Level 1 [[Confused|confusion]] for {{dice tooltip|5d5}} turns. This uses the same property as {{favilink|wine}}, so drinking either {{name}} or wine will contribute to confusion.


{{Liquid Navbox}}
{{Liquid Navbox}}

Latest revision as of 05:56, 12 April 2022

cider
When on/in other objects/liquids:
spiced liquid
fragrant object
cider-stained object
Starts Flaming at

500°

Vaporizes at

800°

Base temperature

25°

Cooking Effect

simple Quickness-based effects

Value per dram

3.8

Weight per dram

0.25#

Evaporativity

5

Prompt to wade through?

no

Prompt to drink?

no

ID

CiderPool, CiderWaterskin_Ingredient

Liquid ID

cider

Cider is a liquid that can be either consumed, cooked with, or sold. Being covered in cider will prepend fragrant, and mixed liquids with cider will be spiced.

Sources of Cider

Uses of Cider

Consuming Cider

Drinking cider returns the following message:

It is spicy and delicious.

It will grant the satiation of a snack, and sates thirst by 2000 a dram, which is the same as drinking 1/5 of a dram of fresh water.

Drinking it multiple times will cause the imbiber to check toughness against increasing difficulty depending on how many times cider or wine was consumed in a row. If Turns consumed in a row > toughness modifier *2, the drinker will be inflicted with Level 1 confusion for 5d55-25 (Avg: 15) turns. This uses the same property as wine, so drinking either cider or wine will contribute to confusion.